Hi,
Flora... *like*
Plant generation for Softimage was always less than ideal... hopefully this is going to change now once and for all!

Please allow me some positive critics: the plants in the demo do not look too convincing yet. I know it's early... Don't forget: any decent plant generator needs a decent plant library. Any plans? Even botanically "correct"? I think this is an important point. Might depend on your target audience... if it's the bigger studios, there might be more time and money to create whatever is needed, but freelancers (like me) mostly need something ootb quickly, and might not have time to start from scratch (tried...). Of course being able to create new plants, adapt existing ones and simulate them is also key.

Did you think about an importer for, say, greenworks XFrog or Onyx Trees? Is this technically and legally feasible? This would be a real "killer" feature, since there are no decent SI import plugins for those confessedly old but extensive and nice libraries, and it might help pick up the pace quickly.

There's T-Gen as well, as you know, but development stalled years ago. I wonder why. Maybe also because of the lack of a good library?


Your change of business model I think makes much sense. Includes a broader audience of clients now, not just the coding-savvy.
Best wishes and much success!!
Eugen


Am 30.01.2013 11:07, schrieb Dan Yargici:
Sounds great!  Seems like a way more sensible way of doing things to me!

DAN


On Wed, Jan 30, 2013 at 4:54 AM, Leonard Koch <[email protected] <mailto:[email protected]>> wrote:

    That looks like a good model.


    On Wed, Jan 30, 2013 at 3:41 AM, Nick Angus <[email protected]
    <mailto:[email protected]>> wrote:

        Genius…

        *From:*[email protected]
        <mailto:[email protected]>
        [mailto:[email protected]
        <mailto:[email protected]>] *On Behalf
        Of *Paul Doyle
        *Sent:* Wednesday, 30 January 2013 4:09 AM
        *To:* [email protected]
        <mailto:[email protected]>
        *Subject:* Introducing Creation: Flora (and a business model
        shift)

        Hi everyone - I'm pleased to share some news with you.

        _Creation: Flora_

        We've been working on a new vegetation system that we think
        you'll like - we call it Creation: Flora. The system covers
        procedural generation of vegetation (trees, grass, ferns,
        bushes, flowers etc), editing once generated,
        simulation/animation, is integrated to Maya and Softimage, and
        is integrated with Arnold for rendering.

        Demo trailer: https://vimeo.com/groups/fabric/videos/58470126

        More information: http://fabricengine.com/creation/flora/

        This system will be made available as a separate module, which
        brings me onto the second part of this - business model changes.

        _Creation and Creation Modules_

        The short version: we're selling the core platform at $250 per
        seat, per year ($750 to purchase outright). We're selling
        modules separately for things like vegetation, crowds, hair
        and other 'niche' systems.

        Long version that explains why we're doing it:
        http://fabricengine.com/2013/01/creation-and-creation-modules/

        Thanks,

        Paul

        CEO at Fabric Engine Inc




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