You can just use ice for that. It is dependant upon what the scene looks like, but there is almost always a way to do it in ice. If you can share a bit of insight into your scene I could probably point you in the right direction.
On Thu, Feb 7, 2013 at 6:15 PM, Kris Rivel <[email protected]> wrote: > Whats the best method/system for caching geometry so that the cached geo > can be moved or scaled in space? I'm using pc2 for a complex rig setup and > it works great but I can't scale or move the cached object...it just snaps > back to where its been cached. > > Kris >

