You can just use ice for that.
It is dependant upon what the scene looks like, but there is almost always
a way to do it in ice.
If you can share a bit of insight into your scene I could probably point
you in the right direction.


On Thu, Feb 7, 2013 at 6:15 PM, Kris Rivel <[email protected]> wrote:

> Whats the best method/system for caching geometry so that the cached geo
> can be moved or scaled in space?  I'm using pc2 for a complex rig setup and
> it works great but I can't scale or move the cached object...it just snaps
> back to where its been cached.
>
> Kris
>

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