Hey Adam, I forwarded the rigs to our animators here. I want them to have a look and check if there anything we don't have in our rigs that we could add ;-) The Dave character works fine in Wireframe or HiddenLineRemoval. for me it's really just the shaded mode that is slow. It comes with a rainbow shader that I suspect is the cause of the slow down.
I only played with the rigs for 2 minutes so far and I didn't break them .. so that's a good sign ;-) Jeremie On 20 February 2013 09:52, Adam Sale <[email protected]> wrote: > I did the rigs over a couple of weeks between my full time gigs. The > meshes came from 3ds max I believe and were a mess when I first got them. > Too many pieces, shapes that didn't work in Softimage, scale issues. I > pretty much had to take them down to bare mesh and start from scratch. They > have not been fully tested as there was no time or animators available to > put them through their paces. Still, they should be robust enough. > Originally the meshes had tangent properties on them that were slowing > them down something awful, but I had toasted them to increase performance. > The Dave character didn't seem to have issues at the time I uploaded him, > though if its something that others notice as well I can have a look. > > Adam > > > > > > On Wed, Feb 20, 2013 at 9:26 AM, Jeremie Passerin <[email protected]>wrote: > >> Nice little contest ! Go Softimage ! >> >> Anybody knows who did the rigs for Softimage ? >> Is that me or the Dave character is extremely slow in shaded mode ? >> >> >> >> >> >> On 20 February 2013 07:48, Eric Thivierge <[email protected]> wrote: >> >>> Softimage assets are made in 2013 btw. >>> >>> -------------------------------------------- >>> Eric Thivierge >>> http://www.ethivierge.com >>> >>> >>> On Wed, Feb 20, 2013 at 10:30 AM, Marc-Andre Carbonneau < >>> [email protected]> wrote: >>> >>>> Ya... some really discouraging rules! Hmmm, where did I put my red >>>> square... >>>> >>>> >>>> -----Original Message----- >>>> From: [email protected] [mailto: >>>> [email protected]] On Behalf Of Alok >>>> Sent: 20 février 2013 10:20 >>>> To: [email protected] >>>> Subject: Re: Autodesk contest - all USA and Canada but not Quebec... >>>> >>>> With so many stringent rules it is no wonder the contest is void, sad >>>> for us in Quebec though :( >>>> >>>> Alok Gandhi >>>> Lead TD >>>> Modusfx >>>> >>>> On 20/02/2013 10:13 AM, Luc-Eric Rousseau wrote: >>>> > here is what about.com says: >>>> > >>>> > Question: Why are So Many Sweepstakes Void in Quebec >>>> > http://contests.about.com/od/sweepstakes101/f/VoidinQuebec.htm >>>> > >>>> > On Wed, Feb 20, 2013 at 9:58 AM, Luc-Eric Rousseau < >>>> [email protected]> wrote: >>>> >> tons of contest are not run available to resident of Quebec, I see >>>> >> this fine print all the time. bit frustrating; I blame the PQ >>>> >> >>>> >> On Wed, Feb 20, 2013 at 9:31 AM, Marc-Andre Carbonneau >>>> >> <[email protected]> wrote: >>>> >>> LoL >>>> >>> I sent an email to Sonja Muller.(the only contact that is on the >>>> contest page) We'll see what she has to say. >>>> >>> Quebec's government doesn't make it easy for companies to hold >>>> contests here but I know it is possible as a lot of other companies do hold >>>> them. >>>> >>> It's probably just more paperwork and Autodesk being lazy or >>>> un-educated as to how to make it work. >>>> > >>>> > ----- >>>> > No virus found in this message. >>>> > Checked by AVG - www.avg.com >>>> > Version: 2012.0.2238 / Virus Database: 2639/5618 - Release Date: >>>> > 02/20/13 >>>> >>>> >>>> >>>> >>> >> >

