Hey Adam,

I forwarded the rigs to our animators here. I want them to have a look and
check if there anything we don't have in our rigs that we could add ;-)
The Dave character works fine in Wireframe or HiddenLineRemoval. for me
it's really just the shaded mode that is slow. It comes with a rainbow
shader that I suspect is the cause of the slow down.

I only played with the rigs for 2 minutes so far and I didn't break them ..
so that's a good sign ;-)

Jeremie

On 20 February 2013 09:52, Adam Sale <[email protected]> wrote:

> I did the rigs over a couple of weeks between my full time gigs. The
> meshes came from 3ds max I believe and were a mess when I first got them.
> Too many pieces, shapes that didn't work in Softimage, scale issues. I
> pretty much had to take them down to bare mesh and start from scratch. They
> have not been fully tested as there was no time or animators available to
> put them through their paces. Still, they should be robust enough.
> Originally the meshes had tangent properties on them that were slowing
> them down something awful, but I had toasted them to increase performance.
> The Dave character didn't seem to have issues at the time I uploaded him,
> though if its something that others notice as well I can have a look.
>
> Adam
>
>
>
>
>
> On Wed, Feb 20, 2013 at 9:26 AM, Jeremie Passerin <[email protected]>wrote:
>
>> Nice little contest ! Go Softimage !
>>
>> Anybody knows who did the rigs for Softimage ?
>> Is that me or the Dave character is extremely slow in shaded mode ?
>>
>>
>>
>>
>>
>> On 20 February 2013 07:48, Eric Thivierge <[email protected]> wrote:
>>
>>> Softimage assets are made in 2013 btw.
>>>
>>> --------------------------------------------
>>> Eric Thivierge
>>> http://www.ethivierge.com
>>>
>>>
>>> On Wed, Feb 20, 2013 at 10:30 AM, Marc-Andre Carbonneau <
>>> [email protected]> wrote:
>>>
>>>> Ya... some really discouraging rules! Hmmm, where did I put my red
>>>> square...
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [email protected] [mailto:
>>>> [email protected]] On Behalf Of Alok
>>>> Sent: 20 février 2013 10:20
>>>> To: [email protected]
>>>> Subject: Re: Autodesk contest - all USA and Canada but not Quebec...
>>>>
>>>> With so many stringent rules it is no wonder the contest is void, sad
>>>> for us in Quebec though :(
>>>>
>>>> Alok Gandhi
>>>> Lead TD
>>>> Modusfx
>>>>
>>>> On 20/02/2013 10:13 AM, Luc-Eric Rousseau wrote:
>>>> > here is what about.com says:
>>>> >
>>>> > Question: Why are So Many Sweepstakes Void in Quebec
>>>> > http://contests.about.com/od/sweepstakes101/f/VoidinQuebec.htm
>>>> >
>>>> > On Wed, Feb 20, 2013 at 9:58 AM, Luc-Eric Rousseau <
>>>> [email protected]> wrote:
>>>> >> tons of contest are not run available to resident of Quebec, I see
>>>> >> this fine print all the time.  bit frustrating; I blame the PQ
>>>> >>
>>>> >> On Wed, Feb 20, 2013 at 9:31 AM, Marc-Andre Carbonneau
>>>> >> <[email protected]> wrote:
>>>> >>> LoL
>>>> >>> I sent an email to Sonja Muller.(the only contact that is on the
>>>> contest page) We'll see what she has to say.
>>>> >>> Quebec's government doesn't make it easy for companies to hold
>>>> contests here but I know it is possible as a lot of other companies do hold
>>>> them.
>>>> >>> It's probably just more paperwork and Autodesk being lazy or
>>>> un-educated as to how to make it work.
>>>> >
>>>> > -----
>>>> > No virus found in this message.
>>>> > Checked by AVG - www.avg.com
>>>> > Version: 2012.0.2238 / Virus Database: 2639/5618 - Release Date:
>>>> > 02/20/13
>>>>
>>>>
>>>>
>>>>
>>>
>>
>

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