he he !
So yeah, I found out. there is a weightmap called tangent with a operator
called TangentOp. When you delete that it's much much faster !



On 20 February 2013 10:18, Adam Sale <[email protected]> wrote:

> Well, thats good :-)
> The rainbow shader.. must be the vertex map. That should not be there.
> I think when I get a chance, I will have to provide updates to the rigs
> based on any feedback I receieve. I can use my blog to do so.
>
>
>
> On Wed, Feb 20, 2013 at 10:09 AM, Jeremie Passerin <[email protected]>wrote:
>
>> Hey Adam,
>>
>> I forwarded the rigs to our animators here. I want them to have a look
>> and check if there anything we don't have in our rigs that we could add ;-)
>> The Dave character works fine in Wireframe or HiddenLineRemoval. for me
>> it's really just the shaded mode that is slow. It comes with a rainbow
>> shader that I suspect is the cause of the slow down.
>>
>> I only played with the rigs for 2 minutes so far and I didn't break them
>> .. so that's a good sign ;-)
>>
>> Jeremie
>>
>>
>> On 20 February 2013 09:52, Adam Sale <[email protected]> wrote:
>>
>>> I did the rigs over a couple of weeks between my full time gigs. The
>>> meshes came from 3ds max I believe and were a mess when I first got them.
>>> Too many pieces, shapes that didn't work in Softimage, scale issues. I
>>> pretty much had to take them down to bare mesh and start from scratch. They
>>> have not been fully tested as there was no time or animators available to
>>> put them through their paces. Still, they should be robust enough.
>>> Originally the meshes had tangent properties on them that were slowing
>>> them down something awful, but I had toasted them to increase performance.
>>> The Dave character didn't seem to have issues at the time I uploaded
>>> him, though if its something that others notice as well I can have a look.
>>>
>>> Adam
>>>
>>>
>>>
>>>
>>>
>>> On Wed, Feb 20, 2013 at 9:26 AM, Jeremie Passerin 
>>> <[email protected]>wrote:
>>>
>>>> Nice little contest ! Go Softimage !
>>>>
>>>> Anybody knows who did the rigs for Softimage ?
>>>> Is that me or the Dave character is extremely slow in shaded mode ?
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On 20 February 2013 07:48, Eric Thivierge <[email protected]> wrote:
>>>>
>>>>> Softimage assets are made in 2013 btw.
>>>>>
>>>>> --------------------------------------------
>>>>> Eric Thivierge
>>>>> http://www.ethivierge.com
>>>>>
>>>>>
>>>>> On Wed, Feb 20, 2013 at 10:30 AM, Marc-Andre Carbonneau <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Ya... some really discouraging rules! Hmmm, where did I put my red
>>>>>> square...
>>>>>>
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected] [mailto:
>>>>>> [email protected]] On Behalf Of Alok
>>>>>> Sent: 20 février 2013 10:20
>>>>>> To: [email protected]
>>>>>> Subject: Re: Autodesk contest - all USA and Canada but not Quebec...
>>>>>>
>>>>>> With so many stringent rules it is no wonder the contest is void, sad
>>>>>> for us in Quebec though :(
>>>>>>
>>>>>> Alok Gandhi
>>>>>> Lead TD
>>>>>> Modusfx
>>>>>>
>>>>>> On 20/02/2013 10:13 AM, Luc-Eric Rousseau wrote:
>>>>>> > here is what about.com says:
>>>>>> >
>>>>>> > Question: Why are So Many Sweepstakes Void in Quebec
>>>>>> > http://contests.about.com/od/sweepstakes101/f/VoidinQuebec.htm
>>>>>> >
>>>>>> > On Wed, Feb 20, 2013 at 9:58 AM, Luc-Eric Rousseau <
>>>>>> [email protected]> wrote:
>>>>>> >> tons of contest are not run available to resident of Quebec, I see
>>>>>> >> this fine print all the time.  bit frustrating; I blame the PQ
>>>>>> >>
>>>>>> >> On Wed, Feb 20, 2013 at 9:31 AM, Marc-Andre Carbonneau
>>>>>> >> <[email protected]> wrote:
>>>>>> >>> LoL
>>>>>> >>> I sent an email to Sonja Muller.(the only contact that is on the
>>>>>> contest page) We'll see what she has to say.
>>>>>> >>> Quebec's government doesn't make it easy for companies to hold
>>>>>> contests here but I know it is possible as a lot of other companies do 
>>>>>> hold
>>>>>> them.
>>>>>> >>> It's probably just more paperwork and Autodesk being lazy or
>>>>>> un-educated as to how to make it work.
>>>>>> >
>>>>>> > -----
>>>>>> > No virus found in this message.
>>>>>> > Checked by AVG - www.avg.com
>>>>>> > Version: 2012.0.2238 / Virus Database: 2639/5618 - Release Date:
>>>>>> > 02/20/13
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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