he he ! So yeah, I found out. there is a weightmap called tangent with a operator called TangentOp. When you delete that it's much much faster !
On 20 February 2013 10:18, Adam Sale <[email protected]> wrote: > Well, thats good :-) > The rainbow shader.. must be the vertex map. That should not be there. > I think when I get a chance, I will have to provide updates to the rigs > based on any feedback I receieve. I can use my blog to do so. > > > > On Wed, Feb 20, 2013 at 10:09 AM, Jeremie Passerin <[email protected]>wrote: > >> Hey Adam, >> >> I forwarded the rigs to our animators here. I want them to have a look >> and check if there anything we don't have in our rigs that we could add ;-) >> The Dave character works fine in Wireframe or HiddenLineRemoval. for me >> it's really just the shaded mode that is slow. It comes with a rainbow >> shader that I suspect is the cause of the slow down. >> >> I only played with the rigs for 2 minutes so far and I didn't break them >> .. so that's a good sign ;-) >> >> Jeremie >> >> >> On 20 February 2013 09:52, Adam Sale <[email protected]> wrote: >> >>> I did the rigs over a couple of weeks between my full time gigs. The >>> meshes came from 3ds max I believe and were a mess when I first got them. >>> Too many pieces, shapes that didn't work in Softimage, scale issues. I >>> pretty much had to take them down to bare mesh and start from scratch. They >>> have not been fully tested as there was no time or animators available to >>> put them through their paces. Still, they should be robust enough. >>> Originally the meshes had tangent properties on them that were slowing >>> them down something awful, but I had toasted them to increase performance. >>> The Dave character didn't seem to have issues at the time I uploaded >>> him, though if its something that others notice as well I can have a look. >>> >>> Adam >>> >>> >>> >>> >>> >>> On Wed, Feb 20, 2013 at 9:26 AM, Jeremie Passerin >>> <[email protected]>wrote: >>> >>>> Nice little contest ! Go Softimage ! >>>> >>>> Anybody knows who did the rigs for Softimage ? >>>> Is that me or the Dave character is extremely slow in shaded mode ? >>>> >>>> >>>> >>>> >>>> >>>> On 20 February 2013 07:48, Eric Thivierge <[email protected]> wrote: >>>> >>>>> Softimage assets are made in 2013 btw. >>>>> >>>>> -------------------------------------------- >>>>> Eric Thivierge >>>>> http://www.ethivierge.com >>>>> >>>>> >>>>> On Wed, Feb 20, 2013 at 10:30 AM, Marc-Andre Carbonneau < >>>>> [email protected]> wrote: >>>>> >>>>>> Ya... some really discouraging rules! Hmmm, where did I put my red >>>>>> square... >>>>>> >>>>>> >>>>>> -----Original Message----- >>>>>> From: [email protected] [mailto: >>>>>> [email protected]] On Behalf Of Alok >>>>>> Sent: 20 février 2013 10:20 >>>>>> To: [email protected] >>>>>> Subject: Re: Autodesk contest - all USA and Canada but not Quebec... >>>>>> >>>>>> With so many stringent rules it is no wonder the contest is void, sad >>>>>> for us in Quebec though :( >>>>>> >>>>>> Alok Gandhi >>>>>> Lead TD >>>>>> Modusfx >>>>>> >>>>>> On 20/02/2013 10:13 AM, Luc-Eric Rousseau wrote: >>>>>> > here is what about.com says: >>>>>> > >>>>>> > Question: Why are So Many Sweepstakes Void in Quebec >>>>>> > http://contests.about.com/od/sweepstakes101/f/VoidinQuebec.htm >>>>>> > >>>>>> > On Wed, Feb 20, 2013 at 9:58 AM, Luc-Eric Rousseau < >>>>>> [email protected]> wrote: >>>>>> >> tons of contest are not run available to resident of Quebec, I see >>>>>> >> this fine print all the time. bit frustrating; I blame the PQ >>>>>> >> >>>>>> >> On Wed, Feb 20, 2013 at 9:31 AM, Marc-Andre Carbonneau >>>>>> >> <[email protected]> wrote: >>>>>> >>> LoL >>>>>> >>> I sent an email to Sonja Muller.(the only contact that is on the >>>>>> contest page) We'll see what she has to say. >>>>>> >>> Quebec's government doesn't make it easy for companies to hold >>>>>> contests here but I know it is possible as a lot of other companies do >>>>>> hold >>>>>> them. >>>>>> >>> It's probably just more paperwork and Autodesk being lazy or >>>>>> un-educated as to how to make it work. >>>>>> > >>>>>> > ----- >>>>>> > No virus found in this message. >>>>>> > Checked by AVG - www.avg.com >>>>>> > Version: 2012.0.2238 / Virus Database: 2639/5618 - Release Date: >>>>>> > 02/20/13 >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >> >

