ah, carry on :)
On Wed, Feb 27, 2013 at 10:58 AM, Philip Melancon < [email protected]> wrote: > We need to transfer the result of some maps (compression, collision, etc) > to maya for some various effects as our FX department is mainly maya-based > and everything else is done on soft. > > > > On 27/02/2013 1:31 PM, Steven Caron wrote: > > do you want to edit the image sequence in some way? why use images? > > > On Wed, Feb 27, 2013 at 9:35 AM, Philip Melancon < > [email protected]> wrote: > >> Thank you all, I'll try and find that compound Eric mentioned. If that >> doesn't work I'll have a look at the map lookup technique. >> >> >> >> On 27/02/2013 11:26 AM, Leonard Koch wrote: >> >> And if you then want to render multiple frames with the render map, >> this script I wrote a while ago is helpful. >> It's attached. >> >> >> On Wed, Feb 27, 2013 at 5:23 PM, Alan Fregtman >> <[email protected]>wrote: >> >>> Hey Phil, >>> >>> I assume it's probably on a character or something with UVs? >>> >>> If you have UVs: >>> You could switch over to mentalray, apply a constant shader on your >>> mesh, get a Map Lookup Color node to read the weightmap as a black and >>> white value and do a RenderMap over time. You can do this with one of these >>> scripts: >>> http://www.sajjadamjad.com/plugins.html#Mapify >>> http://www.si-community.com/community/viewtopic.php?f=29&t=1607 >>> >>> If you don't have UVs then I assume it's a flat surface or something? >>> In that case you could again use the Map Lookup Color node on a constant >>> still, but aim an orthographic camera at it nice and flat and render that >>> out normally. >>> >>> Cheers, >>> >>> -- Alan >>> >>> >>> ps: Say hi to the other modusians for me. ;) >>> >>> >>> On Wed, Feb 27, 2013 at 10:50 AM, Philip Melancon < >>> [email protected]> wrote: >>> >>>> Hello list, I was wondering if any of you knew of a convenient way of >>>> exporting an animated weightmap from an ice tree to an image sequence? >>>> >>>> I think I remember seeing something about this a while back but I can't >>>> seem to remember when and where. >>>> >>>> Thanks for any help you can provide! >>>> >>>> >>> >> >> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2012.0.2238 / Virus Database: 2641/5635 - Release Date: 02/26/13 >> >> >> -- >> Philip Melancon >> Lead crowd TD >> Modus FX >> >> > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.2238 / Virus Database: 2641/5635 - Release Date: 02/26/13 > > > -- > Philip Melancon > Lead crowd TD > Modus FX > >

