Ice overrides can do more than just overriding a base node value ;) On 27 Mar, 2013, at 9:33 PM, "Toonafish" <[email protected]> wrote:
> No need for custom parameters, just plugin in a scalar or integer node and > you're set to override a value > > > On 3/27/2013 14:10, Chris Chia wrote: >> It makes it so much easier to override parameters without going thru the >> hard way with the custom parameters... And it makes it easy to track what >> parameters have been overridden with the visual aids in the ice tree... >> >> >> On 27 Mar, 2013, at 9:07 PM, "Rob Chapman" >> <[email protected]<mailto:[email protected]>> wrote: >> >> yes, I thought that too, we are allowed to talk about this now right? the >> NDA is over? >> >> but a big EG is you could vary the number of particles in different passes. >> personally, for this I have different point clouds per pass but hey, a >> feature is a feature... :) >> >> >> >> On 27 March 2013 13:58, Felix Geremus >> <[email protected]<mailto:[email protected]>> wrote: >> Soooo, can somebody enlighten me what's so great about ICE overrides (one of >> our 4 amazing new features)? I just watched the video and all that can be >> done since forever by overriding the values of low level nodes instead of >> exposed compound parameters? Or am I missing something? >> >> Felix >> >
<<attachment: winmail.dat>>

