Ice overrides can do more than just overriding a base node value ;)

On 27 Mar, 2013, at 9:33 PM, "Toonafish" <[email protected]> wrote:

> No need for custom parameters, just plugin in a scalar or integer node and 
> you're set to override a value
> 
> 
> On 3/27/2013 14:10, Chris Chia wrote:
>> It makes it so much easier to override parameters without going thru the 
>> hard way with the custom parameters... And it makes it easy to track what 
>> parameters have been overridden with the visual aids in the ice tree...
>> 
>> 
>> On 27 Mar, 2013, at 9:07 PM, "Rob Chapman" 
>> <[email protected]<mailto:[email protected]>> wrote:
>> 
>> yes, I thought that too,  we are allowed to talk about this now right?   the 
>> NDA is over?
>> 
>> but a big EG is you could vary the number of particles in different passes.  
>> personally, for this I have different point clouds per pass but hey, a 
>> feature is a feature...  :)
>> 
>> 
>> 
>> On 27 March 2013 13:58, Felix Geremus 
>> <[email protected]<mailto:[email protected]>> wrote:
>> Soooo, can somebody enlighten me what's so great about ICE overrides (one of 
>> our 4 amazing new features)? I just watched the video and all that can be 
>> done since forever by overriding the values of low level nodes instead of 
>> exposed compound parameters? Or am I missing something?
>> 
>> Felix
>> 
> 

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