I'd buy that 2014 was a warmup and bugfixing cycle for the new devs.
But the next release, 2015, will be the one that shows the real attitude
of Autodesk.
My number one: extensibility and customizability. SDK, ToolsSDK, UI, ICE.
Helps everybody right now, and if Softimage gets cut some day, it could
more easily kept alive by the community for any time needed.
Progress has been made (e.g. custom primitives), but still there's still
much to do.
At the time being, there's little to no activity in the beta forum, and
the mood is somewhat low. Might be the heat cooking brains (although
it's always hot in Singapore...), some introspection and planning going
on after the release, whatever. I'm looking forward to any official
word, though. Mr. Tutino-Galletti?
Am 19.06.2013 13:46, schrieb Stefan Andersson:
On Jun 19, 2013, at 12:28 PM, adrian wyer wrote:
i see amazing work done with Soft on a variety of websites, by many
talented artists...
there are things you can do in ICE that you would struggle to do any
other way (especially if you're a human and not a Houdini double dome!)
Soft is a GREAT package, (possibly the BEST all round 3D app) with
the most loyal and inventive userbase
Autodesk would be IDIOTS to put it out to pasture, and i can't help
feeling that many would simply move to modo/cinema4D/blender rather
than jump backwards to maya
this is a time when we as a community really need to make some noise
and show the 'man' that we love our software, and want to keep it!!
my 2c
I agree with you Adrian, but it's hard to promote the software to the
people who has the money when you are struggling with finding people.
I all for giving Softimage a "helping hand", but when you are in a
startup phase…. It's almost dumb to put your money on Softimage. It's
going to be a piece of Software that you use for special things.
/s
*Stefan Andersson | /Digital Janitor/**
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