Substance anyone? Added to both Max and Maya and Softimage version is probably not even planned. Face Robot is left to die, while some may not agree I still think that it has great potential and with some modernization and development it could be still fantastic tools. Rigth now there are more problems with it than solutions.... most secure option is to have separate FR head and export baked and animating facial animation without body and the rest of scene is working half blind.. to name only one issue..
So no it is not bitching it is just being concern seeing that after couple years and versions, updates are little to none. And as much as bug squashing is important so is tech development. Alembic available but not implemented in SI, Substance too and so on... How no tto be concern... HQV anyone? I mean c'mon... wasted dev time... and still to this date we can't preview characters and models for games in main software but has to rely on 3rd party like Marmoset for example just to be able to display all maps together, color, normal, spec in viewport. On Fri, Aug 9, 2013 at 9:57 AM, Raffaele Fragapane < [email protected]> wrote: > When I read: > > "Wow that looks really cool AD must be trying really hard to push the.... > aw wait no they bought it off Disney." > I see bitching, because it brings nothing constructive to the discussion > other than take a stab at AD for the sake of taking it. That's the end of > the story. > If you see it as reasonably voicing a concern then we have distant > opinions on what a concern is. > > I'm just as concerned (my idea of concern) as anybody, but if you have an > argument to make, make it sensibly, or all you're going to get is ignored. > > It'd also be nice if people had a bit more of an open mind before > criticizing something as a triviality without having even read the original > paper and use cases. > Because when one comment is followed by another in this style: > Oh it's crap, we can do that already, they should have invested in ICE > instead! > Oh it's awesome, we don't get the nice toys! > See how if 90% of the first keep turning, literally, every other thread > into a stabfest you WILL NOT get the second? > > That's the rational part. > The personal part is that I like(d) this list, enjoyed reading it and > posting on it. > If every thread turns venomous for the sake of re-discussing the same > thing that still has an active thread going for it (or five) the list goes > to shit, AD staff is unlikely to keep posting on it, and a valuable > resource rots. > > I get why people are concerned. Does it REALLY need to be made the > integral part of EVERY discussion? I'd hope not. > > > > On Fri, Aug 9, 2013 at 5:49 PM, Angus Davidson > <[email protected]>wrote: > >> Where you see Bitching and Hostility I see folks expressing an opinion >> and trying to figure out what is going on mostly be cause ADSK has a really >> piss poor idea of customer communication. >> >> When they do something like this it directly goes against some of the >> few things they have told us. And by making it specific to one package so >> far it goes against their supposedly longer term plans of making their new >> tech agnostic to what package its used for. (I really do like the xgen tech >> btw and I am happy it has come to ADSK.) However again ADSK has totally >> dropped the ball when it come to communication. >> >> People depend on these tools to make a living, they have a right to be >> concerned as it directly impacts them. >> >> >>

