Xgen is not that bad. Maya developers (or should I say ex-xsi
developers)  did a really good job to integrate it this way. Compared to
the Disney version I saw two years ago it looks like a really nice
improvement!
Having say that, I think it is too late for this kind of tool. It should
have been in Maya since many years. Today I would use Houdini for such work
or (better) I would work on my own portable system using Creation Platform
or Splice. When a Software company buy a new technology it should be to
Leapfrog the development, not to stay at the same level than competitors at
time T. I don't like this kind of strategy as it is not pushing our
industry forward.

Having say ... having say that... today, for artist working in a Maya
centric environment it should do a nice job.


On Fri, Aug 9, 2013 at 4:05 AM, Mirko Jankovic <[email protected]>wrote:

> Substance anyone? Added to both Max and Maya and Softimage version is
> probably not even planned.
> Face Robot is left to die, while some may not agree I still think that it
> has great potential and with some modernization and development it could be
> still fantastic tools. Rigth now there are more problems with it than
> solutions.... most secure option is to have separate FR head and export
> baked and animating facial animation without body and the rest of scene is
> working half blind.. to name only one issue..
>
> So no it is not bitching it is just being concern seeing that after couple
> years and versions, updates are little to none.
> And as much as bug squashing is important so is tech development. Alembic
> available but not implemented in SI, Substance too and so on...
>
> How no tto be concern... HQV anyone? I mean c'mon... wasted dev time...
> and still to this date we can't preview characters and models for games in
> main software but has to rely on 3rd party like Marmoset for example just
> to be able to display all maps together, color, normal, spec in viewport.
>
>
> On Fri, Aug 9, 2013 at 9:57 AM, Raffaele Fragapane <
> [email protected]> wrote:
>
>> When I read:
>>
>> "Wow that looks really cool AD must be trying really hard to push the....
>> aw wait no they bought it off Disney."
>> I see bitching, because it brings nothing constructive to the discussion
>> other than take a stab at AD for the sake of taking it. That's the end of
>> the story.
>> If you see it as reasonably voicing a concern then we have distant
>> opinions on what a concern is.
>>
>> I'm just as concerned (my idea of concern) as anybody, but if you have an
>> argument to make, make it sensibly, or all you're going to get is ignored.
>>
>> It'd also be nice if people had a bit more of an open mind before
>> criticizing something as a triviality without having even read the original
>> paper and use cases.
>> Because when one comment is followed by another in this style:
>> Oh it's crap, we can do that already, they should have invested in ICE
>> instead!
>> Oh it's awesome, we don't get the nice toys!
>> See how if 90% of the first keep turning, literally, every other thread
>> into a stabfest you WILL NOT get the second?
>>
>> That's the rational part.
>> The personal part is that I like(d) this list, enjoyed reading it and
>> posting on it.
>> If every thread turns venomous for the sake of re-discussing the same
>> thing that still has an active thread going for it (or five) the list goes
>> to shit, AD staff is unlikely to keep posting on it, and a valuable
>> resource rots.
>>
>> I get why people are concerned. Does it REALLY need to be made the
>> integral part of EVERY discussion? I'd hope not.
>>
>>
>>
>> On Fri, Aug 9, 2013 at 5:49 PM, Angus Davidson <[email protected]
>> > wrote:
>>
>>>  Where you see Bitching and Hostility I see folks expressing an opinion
>>> and trying to figure out what is going on mostly be cause ADSK has a really
>>> piss poor idea of customer communication.
>>>
>>>  When they do something like this it directly goes against some of the
>>> few things they have told us. And by making it specific to one package so
>>> far it goes against their supposedly longer term plans of making their new
>>> tech agnostic to what package its used for. (I really do like the xgen tech
>>> btw and I am happy it has come to ADSK.) However again ADSK has totally
>>> dropped the ball when it come to communication.
>>>
>>>  People depend on these tools to make a living, they have a right to be
>>> concerned as it directly impacts them.
>>>
>>>
>>>
>

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