Xgen is not that bad. Maya developers (or should I say ex-xsi developers) did a really good job to integrate it this way. Compared to the Disney version I saw two years ago it looks like a really nice improvement! Having say that, I think it is too late for this kind of tool. It should have been in Maya since many years. Today I would use Houdini for such work or (better) I would work on my own portable system using Creation Platform or Splice. When a Software company buy a new technology it should be to Leapfrog the development, not to stay at the same level than competitors at time T. I don't like this kind of strategy as it is not pushing our industry forward.
Having say ... having say that... today, for artist working in a Maya centric environment it should do a nice job. On Fri, Aug 9, 2013 at 4:05 AM, Mirko Jankovic <[email protected]>wrote: > Substance anyone? Added to both Max and Maya and Softimage version is > probably not even planned. > Face Robot is left to die, while some may not agree I still think that it > has great potential and with some modernization and development it could be > still fantastic tools. Rigth now there are more problems with it than > solutions.... most secure option is to have separate FR head and export > baked and animating facial animation without body and the rest of scene is > working half blind.. to name only one issue.. > > So no it is not bitching it is just being concern seeing that after couple > years and versions, updates are little to none. > And as much as bug squashing is important so is tech development. Alembic > available but not implemented in SI, Substance too and so on... > > How no tto be concern... HQV anyone? I mean c'mon... wasted dev time... > and still to this date we can't preview characters and models for games in > main software but has to rely on 3rd party like Marmoset for example just > to be able to display all maps together, color, normal, spec in viewport. > > > On Fri, Aug 9, 2013 at 9:57 AM, Raffaele Fragapane < > [email protected]> wrote: > >> When I read: >> >> "Wow that looks really cool AD must be trying really hard to push the.... >> aw wait no they bought it off Disney." >> I see bitching, because it brings nothing constructive to the discussion >> other than take a stab at AD for the sake of taking it. That's the end of >> the story. >> If you see it as reasonably voicing a concern then we have distant >> opinions on what a concern is. >> >> I'm just as concerned (my idea of concern) as anybody, but if you have an >> argument to make, make it sensibly, or all you're going to get is ignored. >> >> It'd also be nice if people had a bit more of an open mind before >> criticizing something as a triviality without having even read the original >> paper and use cases. >> Because when one comment is followed by another in this style: >> Oh it's crap, we can do that already, they should have invested in ICE >> instead! >> Oh it's awesome, we don't get the nice toys! >> See how if 90% of the first keep turning, literally, every other thread >> into a stabfest you WILL NOT get the second? >> >> That's the rational part. >> The personal part is that I like(d) this list, enjoyed reading it and >> posting on it. >> If every thread turns venomous for the sake of re-discussing the same >> thing that still has an active thread going for it (or five) the list goes >> to shit, AD staff is unlikely to keep posting on it, and a valuable >> resource rots. >> >> I get why people are concerned. Does it REALLY need to be made the >> integral part of EVERY discussion? I'd hope not. >> >> >> >> On Fri, Aug 9, 2013 at 5:49 PM, Angus Davidson <[email protected] >> > wrote: >> >>> Where you see Bitching and Hostility I see folks expressing an opinion >>> and trying to figure out what is going on mostly be cause ADSK has a really >>> piss poor idea of customer communication. >>> >>> When they do something like this it directly goes against some of the >>> few things they have told us. And by making it specific to one package so >>> far it goes against their supposedly longer term plans of making their new >>> tech agnostic to what package its used for. (I really do like the xgen tech >>> btw and I am happy it has come to ADSK.) However again ADSK has totally >>> dropped the ball when it come to communication. >>> >>> People depend on these tools to make a living, they have a right to be >>> concerned as it directly impacts them. >>> >>> >>> >

