Plenty cases, such as environment bakes with multiple passes and complex geo, where the 2GB limit is crippling and referencing is a workaround and not just a smarter way to go about it. It's kinda silly that this type of limitation is still around, and generally so common.
On Fri, Oct 11, 2013 at 2:23 AM, Christopher Crouzet < [email protected]> wrote: > At first glance, saving 2GB of data into a single scene doesn't sound like > a good practice anyways... can't you offload some logical pieces using > referenced models? > > > > On 10 October 2013 16:50, Sergio Mucino <[email protected]> wrote: > >> Thanks a lot guys! Tough luck... we're on 2012... >> >> >> *Sergio Mucino* >> Lead Rigger >> Modus FX >> >> On 10/10/2013 10:46 AM, Srecko Micic wrote: >> >> There was limitation like that but on 2014 version is now 4gb I think (on >> Linux it is still 2GB limit). >> >> >> On Thu, Oct 10, 2013 at 4:35 PM, Sergio Mucino <[email protected] >> > wrote: >> >>> Hello everyone. I just wanted to know if it's true that SI files have a >>> size limit. I'm working on a file I cannot save. Every time I try to, >>> Softimage tells me that certain elements were not saved, and that I should >>> contact Softimage. If I try to open said fail, SI crashes almost >>> immediately. People here at work are telling me that apparently, SI cannot >>> save/load files over 2 GB. I just wanted to confirm this is true so I can >>> take appropriate actions. Thanks! >>> >>> -- >>> *Sergio Mucino* >>> Lead Rigger >>> Modus FX >>> >> >> >> >> -- >> Micic Srecko >> ------------------- >> Mail: >> [email protected] >> Skype:srecko.micic >> ------------------- >> 3D/Graphic Portfolio: >> http://www.coroflot.com/SreckoM >> >> > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

