Plenty cases, such as environment bakes with multiple passes and complex
geo, where the 2GB limit is crippling and referencing is a workaround and
not just a smarter way to go about it.
It's kinda silly that this type of limitation is still around, and
generally so common.


On Fri, Oct 11, 2013 at 2:23 AM, Christopher Crouzet <
[email protected]> wrote:

> At first glance, saving 2GB of data into a single scene doesn't sound like
> a good practice anyways... can't you offload some logical pieces using
> referenced models?
>
>
>
> On 10 October 2013 16:50, Sergio Mucino <[email protected]> wrote:
>
>>  Thanks a lot guys! Tough luck... we're on 2012...
>>
>>
>> *Sergio Mucino*
>> Lead Rigger
>> Modus FX
>>
>> On 10/10/2013 10:46 AM, Srecko Micic wrote:
>>
>> There was limitation like that but on 2014 version is now 4gb I think (on
>> Linux it is still  2GB limit).
>>
>>
>> On Thu, Oct 10, 2013 at 4:35 PM, Sergio Mucino <[email protected]
>> > wrote:
>>
>>>  Hello everyone. I just wanted to know if it's true that SI files have a
>>> size limit. I'm working on a file I cannot save. Every time I try to,
>>> Softimage tells me that certain elements were not saved, and that I should
>>> contact Softimage. If I try to open said fail, SI crashes almost
>>> immediately. People here at work are telling me that apparently, SI cannot
>>> save/load files over 2 GB. I just wanted to confirm this is true so I can
>>> take appropriate actions. Thanks!
>>>
>>> --
>>> *Sergio Mucino*
>>> Lead Rigger
>>> Modus FX
>>>
>>
>>
>>
>>  --
>> Micic Srecko
>> -------------------
>> Mail:
>> [email protected]
>> Skype:srecko.micic
>> -------------------
>> 3D/Graphic Portfolio:
>> http://www.coroflot.com/SreckoM
>>
>>
>


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