Specially when I remember my first computer was an Apple II plus with 48K of RAM with 16 colors.. And that was a LOT of RAM and a LOT of colors...
2013/10/14 Angus Davidson <[email protected]> > Some of us are not the young pups we once were ;) > ------------------------------ > *From:* Chris Chia [[email protected]] > *Sent:* 15 October 2013 06:28 AM > *To:* [email protected] > *Cc:* [email protected] > *Subject:* Re: File size limit? > > "these days" just makes you guys sound so old! Lol > > Chris > > On 15 Oct, 2013, at 11:47 AM, Raffaele Fragapane < > [email protected]> wrote: > > Kids these days, hei? > > > On Tue, Oct 15, 2013 at 2:17 PM, Eric Turman <[email protected]> wrote: > >> These days the posts about these days have too many these days in them ;) >> >> >> On Mon, Oct 14, 2013 at 9:55 PM, Raffaele Fragapane < >> [email protected]> wrote: >> >>> Wow, editing fail. I think I have the highest occurrences of "these >>> days" per sentence ever to hit this list. >>> >>> >>> On Tue, Oct 15, 2013 at 1:49 PM, Raffaele Fragapane < >>> [email protected]> wrote: >>> >>>> You won't have to since a stupid file limitations prevents it from >>>> happening. >>>> Why would it be a problem to have a 2GB environment in one scene >>>> anyway? 2GB is nothing these days, any moderately complex compositing shot >>>> moves several times that much data to memory or tier 0 before even opening >>>> these days. >>>> >>>> And I don't know where you work these days, but 32GB of ram, SSD >>>> storage (or even FX I/O style flash tier0) and multiple synced gigabit >>>> networks are cheap as dirt these days. 2GB is nothing. >>>> >>>> Besides, if you're provided with things such as LIDARs, and you need >>>> the lot BEFORE you partition, how would you work around that? >>>> >>>> "640KB of memory should be enough for anybody". It's a silly way to >>>> think and there should be no limit by the app that is by such a gigantic >>>> margin shorter than the actual OS barriers to it. >>>> >>>> >>>> >>>> On Fri, Oct 11, 2013 at 7:54 PM, Christopher Crouzet < >>>> [email protected]> wrote: >>>> >>>>> I would totally go on strike if I had to deal with a 2GB environment >>>>> within a single scene! >>>>> >>>>> >>>>> On 10 October 2013 23:21, Raffaele Fragapane < >>>>> [email protected]> wrote: >>>>> >>>>>> Plenty cases, such as environment bakes with multiple passes and >>>>>> complex geo, where the 2GB limit is crippling and referencing is a >>>>>> workaround and not just a smarter way to go about it. >>>>>> It's kinda silly that this type of limitation is still around, and >>>>>> generally so common. >>>>>> >>>>>> >>>>>> On Fri, Oct 11, 2013 at 2:23 AM, Christopher Crouzet < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> At first glance, saving 2GB of data into a single scene doesn't >>>>>>> sound like a good practice anyways... can't you offload some logical >>>>>>> pieces >>>>>>> using referenced models? >>>>>>> >>>>>>> >>>>>>> >>>>>>> On 10 October 2013 16:50, Sergio Mucino >>>>>>> <[email protected]>wrote: >>>>>>> >>>>>>>> Thanks a lot guys! Tough luck... we're on 2012... >>>>>>>> >>>>>>>> >>>>>>>> *Sergio Mucino* >>>>>>>> Lead Rigger >>>>>>>> Modus FX >>>>>>>> >>>>>>>> On 10/10/2013 10:46 AM, Srecko Micic wrote: >>>>>>>> >>>>>>>> There was limitation like that but on 2014 version is now 4gb I >>>>>>>> think (on Linux it is still 2GB limit). >>>>>>>> >>>>>>>> >>>>>>>> On Thu, Oct 10, 2013 at 4:35 PM, Sergio Mucino < >>>>>>>> [email protected]> wrote: >>>>>>>> >>>>>>>>> Hello everyone. I just wanted to know if it's true that SI files >>>>>>>>> have a size limit. I'm working on a file I cannot save. Every time I >>>>>>>>> try >>>>>>>>> to, Softimage tells me that certain elements were not saved, and that >>>>>>>>> I >>>>>>>>> should contact Softimage. If I try to open said fail, SI crashes >>>>>>>>> almost >>>>>>>>> immediately. People here at work are telling me that apparently, SI >>>>>>>>> cannot >>>>>>>>> save/load files over 2 GB. I just wanted to confirm this is true so I >>>>>>>>> can >>>>>>>>> take appropriate actions. Thanks! >>>>>>>>> >>>>>>>>> -- >>>>>>>>> *Sergio Mucino* >>>>>>>>> Lead Rigger >>>>>>>>> Modus FX >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> Micic Srecko >>>>>>>> ------------------- >>>>>>>> Mail: >>>>>>>> [email protected] >>>>>>>> Skype:srecko.micic >>>>>>>> ------------------- >>>>>>>> 3D/Graphic Portfolio: >>>>>>>> http://www.coroflot.com/SreckoM >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Our users will know fear and cower before our software! Ship it! Ship >>>>>> it and let them flee like the dogs they are! >>>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> Our users will know fear and cower before our software! Ship it! Ship >>>> it and let them flee like the dogs they are! >>>> >>> >>> >>> >>> -- >>> Our users will know fear and cower before our software! Ship it! Ship it >>> and let them flee like the dogs they are! >>> >> >> >> >> -- >> >> >> >> >> -=T=- >> > > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! > > This communication is intended for the addressee only. It is confidential. > If you have received this communication in error, please notify us > immediately and destroy the original message. You may not copy or disseminate > this communication without the permission of the University. Only authorised > signatories are competent to enter into agreements on behalf of the > University and recipients are thus advised that the content of this message > may not be legally binding on the University and may contain the personal > views and opinions of the author, which are not necessarily the views and > opinions of The University of the Witwatersrand, Johannesburg. All agreements > between the University and outsiders are subject to South African Law unless > the University agrees in writing to the contrary. > >

