Specially when I remember my first computer was an Apple II plus with 48K
of RAM with 16 colors..  And that was a LOT of RAM and a LOT of colors...




2013/10/14 Angus Davidson <[email protected]>

>  Some of us are not the young pups we once were ;)
>  ------------------------------
> *From:* Chris Chia [[email protected]]
> *Sent:* 15 October 2013 06:28 AM
> *To:* [email protected]
> *Cc:* [email protected]
> *Subject:* Re: File size limit?
>
>   "these days" just makes you guys sound so old! Lol
>
> Chris
>
> On 15 Oct, 2013, at 11:47 AM, Raffaele Fragapane <
> [email protected]> wrote:
>
>   Kids these days, hei?
>
>
> On Tue, Oct 15, 2013 at 2:17 PM, Eric Turman <[email protected]> wrote:
>
>> These days the posts about these days have too many these days in them ;)
>>
>>
>> On Mon, Oct 14, 2013 at 9:55 PM, Raffaele Fragapane <
>> [email protected]> wrote:
>>
>>> Wow, editing fail. I think I have the highest occurrences of "these
>>> days" per sentence ever to hit this list.
>>>
>>>
>>> On Tue, Oct 15, 2013 at 1:49 PM, Raffaele Fragapane <
>>> [email protected]> wrote:
>>>
>>>> You won't have to since a stupid file limitations prevents it from
>>>> happening.
>>>> Why would it be a problem to have a 2GB environment in one scene
>>>> anyway? 2GB is nothing these days, any moderately complex compositing shot
>>>> moves several times that much data to memory or tier 0 before even opening
>>>> these days.
>>>>
>>>>  And I don't know where you work these days, but 32GB of ram, SSD
>>>> storage (or even FX I/O style flash tier0) and multiple synced gigabit
>>>> networks are cheap as dirt these days. 2GB is nothing.
>>>>
>>>>  Besides, if you're provided with things such as LIDARs, and you need
>>>> the lot BEFORE you partition, how would you work around that?
>>>>
>>>>  "640KB of memory should be enough for anybody". It's a silly way to
>>>> think and there should be no limit by the app that is by such a gigantic
>>>> margin shorter than the actual OS barriers to it.
>>>>
>>>>
>>>>
>>>> On Fri, Oct 11, 2013 at 7:54 PM, Christopher Crouzet <
>>>> [email protected]> wrote:
>>>>
>>>>> I would totally go on strike if I had to deal with a 2GB environment
>>>>> within a single scene!
>>>>>
>>>>>
>>>>>  On 10 October 2013 23:21, Raffaele Fragapane <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Plenty cases, such as environment bakes with multiple passes and
>>>>>> complex geo, where the 2GB limit is crippling and referencing is a
>>>>>> workaround and not just a smarter way to go about it.
>>>>>> It's kinda silly that this type of limitation is still around, and
>>>>>> generally so common.
>>>>>>
>>>>>>
>>>>>> On Fri, Oct 11, 2013 at 2:23 AM, Christopher Crouzet <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> At first glance, saving 2GB of data into a single scene doesn't
>>>>>>> sound like a good practice anyways... can't you offload some logical 
>>>>>>> pieces
>>>>>>> using referenced models?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On 10 October 2013 16:50, Sergio Mucino 
>>>>>>> <[email protected]>wrote:
>>>>>>>
>>>>>>>> Thanks a lot guys! Tough luck... we're on 2012...
>>>>>>>>
>>>>>>>>
>>>>>>>> *Sergio Mucino*
>>>>>>>> Lead Rigger
>>>>>>>> Modus FX
>>>>>>>>
>>>>>>>>  On 10/10/2013 10:46 AM, Srecko Micic wrote:
>>>>>>>>
>>>>>>>> There was limitation like that but on 2014 version is now 4gb I
>>>>>>>> think (on Linux it is still  2GB limit).
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thu, Oct 10, 2013 at 4:35 PM, Sergio Mucino <
>>>>>>>> [email protected]> wrote:
>>>>>>>>
>>>>>>>>> Hello everyone. I just wanted to know if it's true that SI files
>>>>>>>>> have a size limit. I'm working on a file I cannot save. Every time I 
>>>>>>>>> try
>>>>>>>>> to, Softimage tells me that certain elements were not saved, and that 
>>>>>>>>> I
>>>>>>>>> should contact Softimage. If I try to open said fail, SI crashes 
>>>>>>>>> almost
>>>>>>>>> immediately. People here at work are telling me that apparently, SI 
>>>>>>>>> cannot
>>>>>>>>> save/load files over 2 GB. I just wanted to confirm this is true so I 
>>>>>>>>> can
>>>>>>>>> take appropriate actions. Thanks!
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> *Sergio Mucino*
>>>>>>>>> Lead Rigger
>>>>>>>>> Modus FX
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>  --
>>>>>>>> Micic Srecko
>>>>>>>> -------------------
>>>>>>>> Mail:
>>>>>>>> [email protected]
>>>>>>>> Skype:srecko.micic
>>>>>>>> -------------------
>>>>>>>> 3D/Graphic Portfolio:
>>>>>>>> http://www.coroflot.com/SreckoM
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>   --
>>>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>>>> it and let them flee like the dogs they are!
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>  --
>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>> it and let them flee like the dogs they are!
>>>>
>>>
>>>
>>>
>>>  --
>>> Our users will know fear and cower before our software! Ship it! Ship it
>>> and let them flee like the dogs they are!
>>>
>>
>>
>>
>>   --
>>
>>
>>
>>
>> -=T=-
>>
>
>
>
>  --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>
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