> Given the rate of development judging by past releases I'd say it's off by > at least another > three years, and even only if you guys manage to cram Bifrost into it in a > usable way like ICE > was crammed into Softimage, and do some major rework of the GUI.
ICE in a conversation about usability? It's the most complex thing you need to spend time learning in Softimage, and I think most users have not wrapped their heads around it (? would need some statistics). I'll never be at ease with it myself, you need to need it and invest in it. This isn't the right thread for it, but it's always good in any case to send feedback about what you think makes Softimage more usable. It often boiled down to familiarity as opposed to actual ease of use (which should be measurable on a new user). You will always find your way around and be more productive in the software that you're the most invested in, it becomes second nature to you. You've got the hot keys burned into your muscle, you've got your habits (sometimes workarounds), etc. It depends when you learn it, too. There is an Anthony Rossano book out there about XSI that teaches new users in the first chapter how to make XSI awesome by turning all the preferences back to Softimage|3D emulation modes. F** those sticky keys and manipulators, right? There is a certain age (the 30s?) when we stop learning new things if we don't push ourselves in the butt.. On Wed, Nov 20, 2013 at 3:22 AM, Stefan Kubicek <[email protected]> wrote: > Luc, that sounds like Maya will finally have it's user interface replaced > with a usable interface. > It's still a pity, I'd much rather see you working on Softimage than on > anything else :-/ > > Five years ago I was arguing with a former colleague that if you'd start to > develop Maya in > the right directions it would still take at least five years to get it up to > the reliability > and userfriendliness we have in Softimage, and only if Softs development was > stagnant during > that period. In hindsight this estimate was overly optimistic. > Given the rate of development judging by past releases I'd say it's off by > at least another > three years, and even only if you guys manage to cram Bifrost into it in a > usable way like ICE > was crammed into Softimage, and do some major rework of the GUI. > > In an attempt to think way out of the box I suggest we find a way to sneak > someone Softimage-affine into the > top ranks at AD$K to make decisions that are right for us instead of > shareholders only. > Any one around here with pointed elbows and a background in political > engineering willing to conspire ? ;-)

