Yep. I see that's coming. I can't wait to use paid beta version
------------------------------------------------------------------- Daniel Kim Animation Director & Professional 3D Generalist http://www.danielkim3d.com ------------------------------------------------------------------- On Thu, Jan 9, 2014 at 10:42 AM, Tim Crowson <[email protected] > wrote: > They've stated pretty clearly that Hair and Strand support is the next > big thing to come... shouldn't be too long now... > > -Tim > > > > On 1/8/2014 3:36 PM, Daniel Kim wrote: > > I found some weird result of displacement map with Redshift. Elevation is > okay, but sometimes I could see weird connection of UVM. All UVM boders > wasn't smooth and I had no idea how to fix it. Arnold has that option > though : / But more option I need is... hair @__@ and ICE strand > > > ------------------------------------------------------------------- > Daniel Kim > Animation Director & Professional 3D Generalist > http://www.danielkim3d.com > ------------------------------------------------------------------- > > > > > On Thu, Jan 9, 2014 at 10:31 AM, Emilio Hernandez <[email protected]>wrote: > >> Displacement and bump map are there and they work beautiful. They event >> implement a scalar change range into the displacement node. >> >> >> >> >> 2014/1/8 Tim Crowson <[email protected]> >> >>> I'll repost what I said in the other thread.... >>> >>> We started using Redshift back in March and pretty much use it >>> exclusively now. Of course it all depends on the needs of the project (and >>> there are still some real limitations). The RS dev team is top notch >>> though. I'm really excited to see how things will be at the end of this >>> calendar year. Redshift development is progressing at a fantastic rate, >>> and the pricing is very competitive. For facilities, even small ones, it >>> does require that you spend some time considering your hardware and >>> infrastructure, especially if you want to start converting CPU farms for >>> GPU rendering, or augmenting them. Fortunately, Redshift isn't licensed per >>> GPU, but per machine, and that should provide some breathing room. >>> >>> To be honest (and I realize we have many Arnold folks here), here at >>> Magnetic we evaluated our rendering options (MR, vRay, 3Delight, Arnold). I >>> even started working on a Soft-to-Modo pipeline. Among these Arnold was the >>> clear winner. That said, we felt that to be useful for us in production, >>> Arnold was too costly a solution for us, both financially and in render >>> time, *considering the kinds of projects we do* . Then Redshift came >>> along and despite its infancy, really turned our heads. We cautiously began >>> using it on productions, and it has since proven itself for us. >>> >>> Again, it all depends on what kind of project you're working on! You >>> need to evaluate it for yourself of course, but for smaller houses like us, >>> it allows us to produce better looking content faster, while staying in >>> Softimage. And in this economy, we can't argue with that. >>> >>> -Tim >>> >>> >>> >>> On 1/8/2014 2:53 PM, Paul Griswold wrote: >>> >>> I've been using it along side Arnold for quite a while now. I just >>> finished a project for CES entirely in Redshift. >>> >>> I think Redshift falls more into the category of a VRay competitor >>> rather than Arnold. Redshift isn't open the way Arnold is & I don't think >>> they intend it to be. >>> >>> I've found it to be extremely fast and stable in most cases, but being >>> just out of alpha there are times when it's warts show. >>> >>> For $100, it's certainly worth a test drive. >>> >>> -Paul >>> >>> >>> ᐧ >>> >>> >>> On Wed, Jan 8, 2014 at 3:46 PM, Stephen Davidson <[email protected] >>> > wrote: >>> >>>> I just wanted to start this thread so we can kill the Sofimage is dead >>>> thread. :) >>>> >>>> So..Redshift3D enthusiasts...post here. >>>> >>>> I think we will benefit the group, as a whole, if we spread the word >>>> on this >>>> amazing GPU rendering company. They have made my workflow SO much >>>> faster. >>>> >>>> >>>> -- >>>> >>>> Best Regards, >>>> * Stephen P. Davidson* >>>> >>>> *(954) 552-7956 <%28954%29%20552-7956> * >>>> [email protected] >>>> >>>> *Any sufficiently advanced technology is indistinguishable from magic* >>>> >>>> >>>> - Arthur C. Clarke >>>> >>>> <http://www.3danimationmagic.com> >>>> >>> >>> >>> -- >>> >>> >>> >>> >>> *Tim Crowson **Lead CG Artist* >>> >>> >>> *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, >>> Nashville, TN 37214 >>> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com >>> [email protected] >>> >>> *Confidentiality Notice: This email, including attachments, is >>> confidential and should not be used by anyone who is not the original >>> intended recipient(s). If you have received this e-mail in error please >>> inform the sender and delete it from your mailbox or any other storage >>> mechanism. Magnetic Dreams, Inc cannot accept liability for any statements >>> made which are clearly the sender's own and not expressly made on behalf of >>> Magnetic Dreams, Inc or one of its agents.* >>> >>> >>> >> >> > > -- > > > >

