I can't see SideFX ever branching away from VFX short of boredom, they may augment their animation pipe have a bit of a motion builder vib going. but i don't think they will dilute their main strength, maybe they might release a seperat module, like a Mari or zBrush, that can use Mantra and has privilidged work flow with Houdini.
On 1 March 2014 21:37, Mirko Jankovic <[email protected]> wrote: > the thing is that it will be really hard to fill the real hole that will > left after SI in couple years - and that is to have truly generalist tool > that is great for freelancers, small and medium studios not only huge > bloatware stuff that works on ly in big studios with full programming > department. > workflow..... > > > On Sat, Mar 1, 2014 at 9:32 PM, Christian Gotzinger <[email protected] > > wrote: > >> Of course, I will stick with SI for as long as possible. But in parallel >> I'll have to look at the road ahead and figure out where I'll go. Ideally, >> SideFX will realize that SI has left a gap and step up its game in the >> areas that are lacking (modeling and animation from what I gather), so that >> it does not need a companion app. >> >> >> On Sat, Mar 1, 2014 at 7:23 PM, olivier jeannel >> <[email protected]>wrote: >> >>> I just wouldn't like to need 2 packages to suit my needs. It >>> complicate the pipe, and in small small company it's a pain. Not all of us >>> are doing supa-dupa vfx movies... >>> Will stick to SI as long as possible (hold my breath). >>> >>> Le 01/03/2014 18:59, Christian Gotzinger a écrit : >>> >>> That's precisely what I intend to do. Mix Houdini with Modo for >>> modeling and throw Fabric Splice on top, and I think you've got a pretty >>> solid replacement for Soft. Of course I say all this without every having >>> tried Houdini or Modo myself because I had had no need. >>> >>> If Autodesk kills Soft, I just hope that many, many users and studios >>> switch to non-Autodesk software. Unfortunately, I believe that most will >>> (have to) switch to Maya, which seems to be Autodesk's plan. This whole >>> thing almost makes me angry. I see images of Charlton Heston in the sand, >>> staring in disbelief at the statue of liberty. What have you done, Autodesk? >>> >>> >>> On Sat, Mar 1, 2014 at 6:18 PM, Maurício PC <[email protected]> wrote: >>> >>>> I asked Arman Yahin from Main Road|Post and he said it was all Houdini >>>> except modeling, which was done in Maya. Since we can easily switch Maya >>>> modeling for Softimage or Modo modeling it's all good >>>> >>> >>> >>> >> >

