I can't see SideFX ever branching away from VFX short of boredom, they may
augment their animation pipe have a bit of a motion builder vib going. but
i don't think they will dilute their main strength, maybe they might
release a seperat module, like a Mari or zBrush, that can use Mantra and
has privilidged work flow with Houdini.


On 1 March 2014 21:37, Mirko Jankovic <[email protected]> wrote:

> the thing is that it will be really hard to fill the real hole that will
> left after SI in couple years - and that is to have truly generalist tool
> that is great for freelancers, small and medium studios not only huge
> bloatware stuff that works on ly in big studios with full programming
> department.
> workflow.....
>
>
> On Sat, Mar 1, 2014 at 9:32 PM, Christian Gotzinger <[email protected]
> > wrote:
>
>> Of course, I will stick with SI for as long as possible. But in parallel
>> I'll have to look at the road ahead and figure out where I'll go. Ideally,
>> SideFX will realize that SI has left a gap and step up its game in the
>> areas that are lacking (modeling and animation from what I gather), so that
>> it does not need a companion app.
>>
>>
>> On Sat, Mar 1, 2014 at 7:23 PM, olivier jeannel 
>> <[email protected]>wrote:
>>
>>>  I just wouldn't like to need 2 packages to suit my needs. It
>>> complicate the pipe, and in small small company it's a pain. Not all of us
>>> are doing supa-dupa vfx movies...
>>> Will stick to SI as long as possible (hold my breath).
>>>
>>> Le 01/03/2014 18:59, Christian Gotzinger a écrit :
>>>
>>>  That's precisely what I intend to do. Mix Houdini with Modo for
>>> modeling and throw Fabric Splice on top, and I think you've got a pretty
>>> solid replacement for Soft. Of course I say all this without every having
>>> tried Houdini or Modo myself because I had had no need.
>>>
>>>  If Autodesk kills Soft, I just hope that many, many users and studios
>>> switch to non-Autodesk software. Unfortunately, I believe that most will
>>> (have to) switch to Maya, which seems to be Autodesk's plan. This whole
>>> thing almost makes me angry. I see images of Charlton Heston in the sand,
>>> staring in disbelief at the statue of liberty. What have you done, Autodesk?
>>>
>>>
>>> On Sat, Mar 1, 2014 at 6:18 PM, Maurício PC <[email protected]> wrote:
>>>
>>>> I asked Arman Yahin from Main Road|Post and he said it was all Houdini
>>>> except modeling, which was done in Maya. Since we can easily switch Maya
>>>> modeling for Softimage or Modo modeling it's all good
>>>>
>>>
>>>
>>>
>>
>

Reply via email to