Hi all,
Please check this picture of a coffee cup, rendered in its own shadow pass:
http://david.saber.free.fr/bazaar/xsi/Softimage_AreaLights_Rendering_Problem.jpg
As you can see, the shadows are not soft, they look weird, like
"stepped". I tweaked some shadow and area light settings, but I didn't
find the right settings yet I guess...
Current area light settings:
- Geometry = disc
- Samples U&V = 15
- Low samples level = 0
- Low samples U&V = 2
- Scaling X, Y & Z = 10
Render region's shadow settings:
- Type = segmented.
Thanks for the help!!!
David