Yes the lack of non-rigging-related operator stack (not just history)
has been an issue for some people who really do like to model more
procedurally. In rigging, you'll find that deformers are stacked using
Order of Operations, similarly to the operator stack in Softimage, on a
per-deformer basis. But that's not the same thing as a construction
history, or procedural modeling, which every agrees would be awesome to
have.
-Tim
On 3/10/2014 3:05 AM, Szabolcs Matefy wrote:
I am evaluating modo now as an alternative, and it looks really
promising, however, I miss the history. But since I worked with LW
before SI for four years, it's really fun to feel a somehow familiar
feeling :D
*From:*softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *David
Rivera
*Sent:* Saturday, March 08, 2014 9:23 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Anyone in the SI list transitioning to MODO? -Please add
your mail here
Hi, I was really touched by some of the in-depth opinions about
leaving SI. TD´s perspective, and other
users who have dedicated their lives (literally) to build a rock-solid
pipeline for studios all around the world
using softimage, have really made me think a lot into consideration.
So, to cut a long story short, I´d like to know if there´s a thread in
the list that´s already being aligned into
the Softimage/MODO transition? If not, I´d like to start it off with
this post.
I´m going into MODO and here´s my email:
david_rivera...@yahoo.com <mailto:david_rivera...@yahoo.com>
Thanks.
*David Rivera*
/3D Compositor/Animator/
LinkedIN <http://ec.linkedin.com/in/3dcinetv>
Behance <https://www.behance.net/3dcinetv>
VFX Reel <https://vimeo.com/70551635>
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