Yes the lack of non-rigging-related operator stack (not just history) has been an issue for some people who really do like to model more procedurally. In rigging, you'll find that deformers are stacked using Order of Operations, similarly to the operator stack in Softimage, on a per-deformer basis. But that's not the same thing as a construction history, or procedural modeling, which every agrees would be awesome to have.
-Tim

On 3/10/2014 3:05 AM, Szabolcs Matefy wrote:

I am evaluating modo now as an alternative, and it looks really promising, however, I miss the history. But since I worked with LW before SI for four years, it's really fun to feel a somehow familiar feeling :D

*From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *David Rivera
*Sent:* Saturday, March 08, 2014 9:23 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Anyone in the SI list transitioning to MODO? -Please add your mail here

Hi, I was really touched by some of the in-depth opinions about leaving SI. TD´s perspective, and other

users who have dedicated their lives (literally) to build a rock-solid pipeline for studios all around the world

using softimage, have really made me think a lot into consideration.

So, to cut a long story short, I´d like to know if there´s a thread in the list that´s already being aligned into

the Softimage/MODO transition? If not, I´d like to start it off with this post.

I´m going into MODO and here´s my email:

david_rivera...@yahoo.com <mailto:david_rivera...@yahoo.com>

Thanks.

*David Rivera*
/3D Compositor/Animator/
LinkedIN <http://ec.linkedin.com/in/3dcinetv>
Behance <https://www.behance.net/3dcinetv>
VFX Reel <https://vimeo.com/70551635>


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