I would sure like to take a look at it [email protected]

On Mon, Mar 10, 2014 at 3:21 PM, Tim Crowson <[email protected]
> wrote:

>  Yes the lack of  non-rigging-related operator stack (not just history)
> has been an issue for some people who really do like to model more
> procedurally. In rigging, you'll find that deformers are stacked using
> Order of Operations, similarly to the operator stack in Softimage, on a
> per-deformer basis. But that's not the same thing as a construction
> history, or procedural modeling, which every agrees would be awesome to
> have.
> -Tim
>
>
> On 3/10/2014 3:05 AM, Szabolcs Matefy wrote:
>
>  I am evaluating modo now as an alternative, and it looks really
> promising, however, I miss the history. But since I worked with LW before
> SI for four years, it's really fun to feel a somehow familiar feeling :D
>
>
>
> *From:* [email protected] [
> mailto:[email protected]<[email protected]>]
> *On Behalf Of *David Rivera
> *Sent:* Saturday, March 08, 2014 9:23 PM
> *To:* [email protected]
> *Subject:* Anyone in the SI list transitioning to MODO? -Please add your
> mail here
>
>
>
> Hi, I was really touched by some of the in-depth opinions about leaving
> SI. TD´s perspective, and other
>
> users who have dedicated their lives (literally) to build a rock-solid
> pipeline for studios all around the world
>
> using softimage, have really made me think a lot into consideration.
>
>
>
> So, to cut a long story short, I´d like to know if there´s a thread in the
> list that´s already being aligned into
>
> the Softimage/MODO transition? If not, I´d like to start it off with this
> post.
>
>
>
> I´m going into MODO and here´s my email:
>
>
>
> [email protected]
>
>
>
> Thanks.
>
>
>
> *David Rivera*
> *3D Compositor/Animator*
> LinkedIN <http://ec.linkedin.com/in/3dcinetv>
> Behance <https://www.behance.net/3dcinetv>
> VFX Reel <https://vimeo.com/70551635>
>
>
> --
>
>

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