I would sure like to take a look at it [email protected]
On Mon, Mar 10, 2014 at 3:21 PM, Tim Crowson <[email protected] > wrote: > Yes the lack of non-rigging-related operator stack (not just history) > has been an issue for some people who really do like to model more > procedurally. In rigging, you'll find that deformers are stacked using > Order of Operations, similarly to the operator stack in Softimage, on a > per-deformer basis. But that's not the same thing as a construction > history, or procedural modeling, which every agrees would be awesome to > have. > -Tim > > > On 3/10/2014 3:05 AM, Szabolcs Matefy wrote: > > I am evaluating modo now as an alternative, and it looks really > promising, however, I miss the history. But since I worked with LW before > SI for four years, it's really fun to feel a somehow familiar feeling :D > > > > *From:* [email protected] [ > mailto:[email protected]<[email protected]>] > *On Behalf Of *David Rivera > *Sent:* Saturday, March 08, 2014 9:23 PM > *To:* [email protected] > *Subject:* Anyone in the SI list transitioning to MODO? -Please add your > mail here > > > > Hi, I was really touched by some of the in-depth opinions about leaving > SI. TD´s perspective, and other > > users who have dedicated their lives (literally) to build a rock-solid > pipeline for studios all around the world > > using softimage, have really made me think a lot into consideration. > > > > So, to cut a long story short, I´d like to know if there´s a thread in the > list that´s already being aligned into > > the Softimage/MODO transition? If not, I´d like to start it off with this > post. > > > > I´m going into MODO and here´s my email: > > > > [email protected] > > > > Thanks. > > > > *David Rivera* > *3D Compositor/Animator* > LinkedIN <http://ec.linkedin.com/in/3dcinetv> > Behance <https://www.behance.net/3dcinetv> > VFX Reel <https://vimeo.com/70551635> > > > -- > >

