You do the testing at the "on Creation"-slot at the emitter node. So the particles will only be tested at birth time if they are inside both volumes. It doesn't matter if they leave the intersection a frame later, because they will no longer be tested and thus not deleted.
> Morten Bartholdy <[email protected]> hat am 9. Dezember 2015 um 14:07 > geschrieben: > > > That kind of works. Thing is I have to quickly expand the second object to > surround the particles so they dont die when flying out of the volume. > > > > Would be nice with a built in plug and play trigger for emission. I will see > if I can make it work for me. > > > > > > Thanks guys > > Morten > > > > > > > > > > Den 9. december 2015 kl. 13:54 skrev Andy Nicholas <[email protected]>: > > > > > Yep, I didn't need to emit from both. Duh! > > > > On 09/12/2015 12:09, Chris Marshall wrote: > > > > > > > Emit from inside the first, then use Test Inside Geometry > > > > > (the second object) Any that aren't in the second, delete. > > > > > > On 9 December 2015 at 11:24, Morten Bartholdy < [email protected] > > > <mailto:[email protected]> > wrote: > > > > > > > I am trying to initiate particle emission from the > > > > > > > volume of an object by intersecting it with a different > > > > > > > object, so I can gr a dually expand the volume from which > > > > > > > particles are emitted. Much like when an object collides > > > > > > > with another and subsequently breaks into particles in > > > > > > > slowmotion, starting from the point of impact. > > > > > > > > I have checked example scenes and currently I am trying spawning > > > > when particles are inside a volume, but I can't figure out how to only > > > > emit particles when the emitter intersects with another object. I am > > > > guessing I need to use a state machine, but have yet to figure out how > > > > to make it start an emission rather than change parameters on existing > > > > particles or control spawning. > > > > > > > > Any pointers or examples are most welcome :) > > > > > > > > > > > > Thanks > > > > Morten > > > > > > > > > > > > > > > > > > > > -- > > > Chris Marshall > > > Mint Motion Limited > > > 029 20 37 27 57 > > > 07730 533 115<http://www.mintmotion.co.uk><http://www.dot3d.com> > > > > > > > > > > > > > > >

