You have wetransfer incoming. I found something I could clean up and save in a separate database, but as usual with a Volumetric SITOA setup there is a problem. I had it rendering fine in my production scene, but here there is a bounds issue I have yet to figure out, as the numbers are the same as in the production scene.
The shader setup is kosher though, so if you feed it a fresh vdb file you should be able to get it working. Nothing wrong with the vdb included mind you, so given the correct bounds it should work I will see if I can get you a working scene tomorrow when I have a bit more time. Morten Den 2. februar 2016 kl. 14:45 skrev Chris Marshall <chrismarshal...@gmail.com>: > Thanks, I'm just getting no volume render at all. Are there any demo scenes > out there? I can't find any. > Cheers > > On 2 February 2016 at 13:39, Stephen Blair < stephenrbl...@gmail.com > <mailto:stephenrbl...@gmail.com> > wrote: > > > > > > On Tue, Feb 2, 2016 at 6:50 AM, Chris Marshall < chrismarshal...@gmail.com > > <mailto:chrismarshal...@gmail.com> > wrote: > > > Any pointers for Arnold volume in Soft? Just a simple setup as a start > > > point would be good. > > > > > The volume node and the volume shaders (volume_collector, volume_sample_*) > > are the same across all Arnold plugins, so even an HtoA tutorial should > > help get you started. > > > > -- > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk <http://www.mintmotion.co.uk> > www.dot3d.com <http://www.dot3d.com> >