Rob...thanks...that does help with keeping one instance but they still don't bend/move with the strand dynamics. Olivier...this looks interesting and I'm trying that too but I can't get it to work. The node is red no matter what I do and all the links to the authors site and vimeo are down.
On Sat, Feb 27, 2016 at 5:09 AM, Olivier Jeannel <[email protected]> wrote: > There is also the PLND Deform By Strand (I think it is still on Rray.de) > that physicaly deform the polymesh along the strand. > Can be slow with many strands. > > On Sat, Feb 27, 2016 at 10:12 AM, Rob Chapman <[email protected]> > wrote: > >> there is a checkbox 'loft shape along strand' >> >> On 27 February 2016 at 02:35, Kris Rivel <[email protected]> wrote: >> >>> Yeah no go with hairs...so using ice. But now...I still quite figure out >>> how to get strand dynamics to play nice with instancing. Anyone have some >>> pointers? I have some nice strands blowing around but when I hook up my set >>> instance shape or particle shape, it basically seems to create an instance >>> at each segment on the strand! So they move around but only because they're >>> generated at each segment point. How can I get one instance to be applied >>> to one strand and bend with the strand like a chain? Any sample scenes or >>> vids that show how to do this? >>> >>> Kris >>> >>> On Wed, Feb 24, 2016 at 5:55 PM, Matt Morris <[email protected]> wrote: >>> >>>> If you're using redshift you might be out of luck though, don't think >>>> they have deforming instance geo yet. >>>> >>>> >>>> On 24 February 2016 at 22:20, Kris Rivel <[email protected]> wrote: >>>> >>>>> Oh...I thought I would see it in the view...I'll have to try that >>>>> then! Thanks! >>>>> >>>>> Kris >>>>> >>>>> On Wed, Feb 24, 2016 at 4:36 PM, Rob Chapman <[email protected]> >>>>> wrote: >>>>> >>>>>> They do move, just not in the viewport, my old deforming flower field >>>>>> tutorial covers exactly this >>>>>> On 24 Feb 2016 21:20, "Kris Rivel" <[email protected]> wrote: >>>>>> >>>>>>> Is it possible to deform geo instances along a strand? Creating some >>>>>>> up close grass. I have some good geo meshes and want to instance them to >>>>>>> the strands. They instance ok but they don't move with the animated >>>>>>> strands. This possible? >>>>>>> >>>>>>> Kris >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to >>>>>>> [email protected] with "unsubscribe" in the >>>>>>> subject, and reply to confirm. >>>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to >>>>>> [email protected] with "unsubscribe" in the >>>>>> subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to [email protected] >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> >>>> >>>> -- >>>> www.matinai.com >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to [email protected] >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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