It turns out a lot of my issues stemmed from the nested dialectic, as soon as i turned that off things started working much better.
Thanks all for advice, I will moyou don't thnst probably be asking for more over the coming days, it's a steep curve, or maybe it just seems that way after using only Soft for so many years, where your so used to it that you, of course know that unless you check "that box" it won't work, but at least it's not Maya. Hey Gareth, i would be most grateful if you could expand a little on the pops versus flip thing, I was thinking flip as I have to get it to go back to the bottle shape. Top tips all most welcome, cheers all! On 1 March 2017 at 19:20, Olivier Jeannel <[email protected]> wrote: > I just red the beginning of your post, dropping this for the sake of > information : > For your material problem. > Entagma tutorial > https://vimeo.com/205629784 > It shoes a cristal with glass and air shader in the H16. If that helps... > > 2017-03-01 19:59 GMT+01:00 gareth bell <[email protected]>: > >> In a previous project where I had to force fluids into a specific shape I >> ended up using POPs over FLIP - it's got a little fewer 'liquid' qualities >> but it is far more directable. >> ------------------------------ >> *From:* [email protected] < >> [email protected]> on behalf of Laurence Dodd < >> [email protected]> >> *Sent:* 01 March 2017 17:57:53 >> >> *To:* Official Softimage Users Mailing List. >> https://groups.google.com/forum/#!forum/xsi_list >> *Subject:* Re: Am I being an idiot, probably >> >> I've got to do a shot where four standing crayola crayons quickly melt in >> a non-newtonian shapes then reform into four bottles. >> I have melty crayons, and I thought I would use the Suction force to >> bring them back to the bottles, I'm having problems with have the melted >> forms look nice/directable. The whole shot is 5 secs, so 3 of actual action. >> Am I mad to have taken this on? >> >> On 1 March 2017 at 17:53, Andi Farhall <[email protected]> wrote: >> >>> the side fx forums and od force are very friendly places, i've asked >>> complete beginner questions there... >>> >>> >>> ............................................................ >>> ............... >>> http://www.hackneyeffects.com/ >>> https://vimeo.com/user4174293 >>> http://www.linkedin.com/pub/andi-farhall/b/496/b21 >>> >>> >>> http://www.flickr.com/photos/lord_hackney/ >>> http://spylon.tumblr.com/ >>> >>> This email and any attachments to it may be confidential and are >>> intended solely for the use of the individual to whom it is addressed. Any >>> views or opinions expressed are solely those of the author and do not >>> necessarily represent those of Hackney Effects Ltd. >>> >>> If you are not the intended recipient of this email, you must neither >>> take any action based upon its contents, nor copy or show it to anyone. >>> >>> Please contact the sender if you believe you have received this email in >>> error. >>> ------------------------------------------------------------ >>> ------------------------------ >>> *From:* [email protected] < >>> [email protected]> on behalf of Laurence Dodd < >>> [email protected]> >>> *Sent:* 01 March 2017 17:49:54 >>> >>> *To:* Official Softimage Users Mailing List. >>> https://groups.google.com/forum/#!forum/xsi_list >>> *Subject:* Re: Am I being an idiot, probably >>> >>> I'm a bit concerned about how much I've taken on, is any willing to do >>> some mentoring/consulting, for money of course, I just dont want to look >>> like the noob I am to this new client. >>> >>> On 1 March 2017 at 17:46, Jonathan Moore <[email protected]> >>> wrote: >>> >>>> Apologies Andy (Nicholas) I hadn't seen you'd already replied with the >>>> answer. >>>> >>>> On 1 March 2017 at 17:41, Andi Farhall <[email protected]> wrote: >>>> >>>>> i've been following along to some paid tutorials, >>>>> >>>>> >>>>> this set might help. >>>>> >>>>> >>>>> http://www.rohandalvi.net/textures/ >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> ............................................................ >>>>> ............... >>>>> http://www.hackneyeffects.com/ >>>>> https://vimeo.com/user4174293 >>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21 >>>>> >>>>> >>>>> http://www.flickr.com/photos/lord_hackney/ >>>>> http://spylon.tumblr.com/ >>>>> >>>>> This email and any attachments to it may be confidential and are >>>>> intended solely for the use of the individual to whom it is addressed. Any >>>>> views or opinions expressed are solely those of the author and do not >>>>> necessarily represent those of Hackney Effects Ltd. >>>>> >>>>> If you are not the intended recipient of this email, you must neither >>>>> take any action based upon its contents, nor copy or show it to anyone. >>>>> >>>>> Please contact the sender if you believe you have received this email >>>>> in error. >>>>> ------------------------------------------------------------ >>>>> ------------------------------ >>>>> *From:* [email protected] < >>>>> [email protected]> on behalf of Laurence Dodd < >>>>> [email protected]> >>>>> *Sent:* 01 March 2017 17:30:55 >>>>> >>>>> *To:* Official Softimage Users Mailing List. >>>>> https://groups.google.com/forum/#!forum/xsi_list >>>>> *Subject:* Re: Am I being an idiot, probably >>>>> >>>>> Yes, scary indeed. >>>>> Are there and sample scenes around I can look at? I couldn't see any. >>>>> >>>>> >>>>> On 1 March 2017 at 17:25, Andi Farhall <[email protected]> wrote: >>>>> >>>>>> i think the idea is you can assign any part of a network to an object >>>>>> so you can drag the principled shader from /mat onto an object or you can >>>>>> dive inside and and assign stuff from inside instead. It's one big >>>>>> network >>>>>> where multiple shader can be joined up at different levels (i think).... >>>>>> The material palette seems slightly redundant to me so far, You can get >>>>>> the >>>>>> the internals of the principled shader by right clicking and selecting >>>>>> allow editing of contents (but then it gets scary) >>>>>> >>>>>> >>>>>> >>>>>> ............................................................ >>>>>> ............... >>>>>> http://www.hackneyeffects.com/ >>>>>> https://vimeo.com/user4174293 >>>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21 >>>>>> >>>>>> >>>>>> http://www.flickr.com/photos/lord_hackney/ >>>>>> http://spylon.tumblr.com/ >>>>>> >>>>>> This email and any attachments to it may be confidential and are >>>>>> intended solely for the use of the individual to whom it is addressed. >>>>>> Any >>>>>> views or opinions expressed are solely those of the author and do not >>>>>> necessarily represent those of Hackney Effects Ltd. >>>>>> >>>>>> If you are not the intended recipient of this email, you must neither >>>>>> take any action based upon its contents, nor copy or show it to anyone. >>>>>> >>>>>> Please contact the sender if you believe you have received this email >>>>>> in error. >>>>>> ------------------------------------------------------------ >>>>>> ------------------------------ >>>>>> *From:* [email protected] < >>>>>> [email protected]> on behalf of Laurence Dodd < >>>>>> [email protected]> >>>>>> *Sent:* 01 March 2017 17:16:36 >>>>>> >>>>>> *To:* Official Softimage Users Mailing List. >>>>>> https://groups.google.com/forum/#!forum/xsi_list >>>>>> *Subject:* Re: Am I being an idiot, probably >>>>>> >>>>>> I'm a bit confused about the whole material Palette thing. If I have >>>>>> two shaders, say a glass and a liquid, if I go into either of the Disney >>>>>> castle icon shaders they are both on each other. And is the principled >>>>>> shader more "black boxed" now, and I should do all layering in this top >>>>>> level? >>>>>> >>>>>> On 1 March 2017 at 17:12, Andi Farhall <[email protected]> wrote: >>>>>> >>>>>>> fortune favours the bold Lawrence! >>>>>>> >>>>>>> >>>>>>> >>>>>>> ............................................................ >>>>>>> ............... >>>>>>> http://www.hackneyeffects.com/ >>>>>>> https://vimeo.com/user4174293 >>>>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21 >>>>>>> >>>>>>> >>>>>>> http://www.flickr.com/photos/lord_hackney/ >>>>>>> http://spylon.tumblr.com/ >>>>>>> >>>>>>> This email and any attachments to it may be confidential and are >>>>>>> intended solely for the use of the individual to whom it is addressed. >>>>>>> Any >>>>>>> views or opinions expressed are solely those of the author and do not >>>>>>> necessarily represent those of Hackney Effects Ltd. >>>>>>> >>>>>>> If you are not the intended recipient of this email, you must >>>>>>> neither take any action based upon its contents, nor copy or show it to >>>>>>> anyone. >>>>>>> >>>>>>> Please contact the sender if you believe you have received this >>>>>>> email in error. >>>>>>> ------------------------------------------------------------ >>>>>>> ------------------------------ >>>>>>> *From:* [email protected] < >>>>>>> [email protected]> on behalf of Laurence Dodd >>>>>>> <[email protected]> >>>>>>> *Sent:* 01 March 2017 17:10:42 >>>>>>> *To:* Official Softimage Users Mailing List. >>>>>>> https://groups.google.com/forum/#!forum/xsi_list >>>>>>> *Subject:* Re: Am I being an idiot, probably >>>>>>> >>>>>>> Hmm, I think, I've got in a mess, it's working sort of, but I've >>>>>>> been ad libbing >>>>>>> >>>>>>> >>>>>>> On 1 March 2017 at 17:08, Andy Nicholas <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>>> It's all changed in v16. You need to go to the new /mat context >>>>>>>> instead of /shop. >>>>>>>> >>>>>>>> >>>>>>>> On 01/03/2017 16:39, Laurence Dodd wrote: >>>>>>>> >>>>>>>> This is a Houdini question, I feel too stupid to ask on the Houdini >>>>>>>> forum. >>>>>>>> I am just trying to set up a layered shader in Mantra, if I look at >>>>>>>> this tutorial >>>>>>>> https://www.sidefx.com/tutorials/curvature-vop/ >>>>>>>> it looks so easy, but when I go to SHOP as she does I get no option >>>>>>>> for principled shader, I have to use a material Shader builder node, >>>>>>>> it's >>>>>>>> all different, and doesn't work nearly as well. >>>>>>>> My main problem is that the shader puts my texture one to each >>>>>>>> poly, it does have UV's. >>>>>>>> Arrgh this is taking me too long. >>>>>>>> >>>>>>>> Am I missing something basic? >>>>>>>> >>>>>>>> Thanks everyone >>>>>>>> >>>>>>>> -- >>>>>>>> >>>>>>>> Laurence Dodd >>>>>>>> Porkpie Animation >>>>>>>> E: [email protected] >>>>>>>> W: www.porkpie.tv >>>>>>>> M: 07570 702 576 >>>>>>>> T: 01273 278 382 >>>>>>>> >>>>>>>> >>>>>>>> ------ >>>>>>>> Softimage Mailing List. >>>>>>>> To unsubscribe, send a mail to [email protected] >>>>>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> ------ >>>>>>>> Softimage Mailing List. >>>>>>>> To unsubscribe, send a mail to [email protected] >>>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> >>>>>>> Laurence Dodd >>>>>>> Porkpie Animation >>>>>>> E: [email protected] >>>>>>> W: www.porkpie.tv >>>>>>> M: 07570 702 576 >>>>>>> T: 01273 278 382 >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to [email protected] >>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> >>>>>> Laurence Dodd >>>>>> Porkpie Animation >>>>>> E: [email protected] >>>>>> W: www.porkpie.tv >>>>>> M: 07570 702 576 >>>>>> T: 01273 278 382 >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to [email protected] >>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> Laurence Dodd >>>>> Porkpie Animation >>>>> E: [email protected] >>>>> W: www.porkpie.tv >>>>> M: 07570 702 576 >>>>> T: 01273 278 382 >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to [email protected] >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to [email protected] >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> >>> -- >>> >>> Laurence Dodd >>> Porkpie Animation >>> E: [email protected] >>> W: www.porkpie.tv >>> M: 07570 702 576 >>> T: 01273 278 382 >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> -- >> >> Laurence Dodd >> Porkpie Animation >> E: [email protected] >> W: www.porkpie.tv >> M: 07570 702 576 >> T: 01273 278 382 >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Laurence Dodd Porkpie Animation E: [email protected] W: www.porkpie.tv M: 07570 702 576 T: 01273 278 382
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