I've got to do a shot where four standing crayola crayons quickly melt in a
non-newtonian shapes then reform into four bottles.
I have melty crayons, and I thought I would use the Suction force to bring
them back to the bottles, I'm having problems with have the melted forms
look nice/directable. The whole shot is 5 secs, so 3 of actual action.
Am I mad to have taken this on?

On 1 March 2017 at 17:53, Andi Farhall <[email protected]> wrote:

> the side fx forums and od force are very friendly places, i've asked
> complete beginner questions there...
>
>
> ............................................................
> ...............
> http://www.hackneyeffects.com/
> https://vimeo.com/user4174293
> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>
>
> http://www.flickr.com/photos/lord_hackney/
> http://spylon.tumblr.com/
>
> This email and any attachments to it may be confidential and are intended
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> opinions expressed are solely those of the author and do not necessarily
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>
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> *From:* [email protected] <
> [email protected]> on behalf of Laurence Dodd <
> [email protected]>
> *Sent:* 01 March 2017 17:49:54
>
> *To:* Official Softimage Users Mailing List. https://groups.google.com/
> forum/#!forum/xsi_list
> *Subject:* Re: Am I being an idiot, probably
>
> I'm a bit concerned about how much I've taken on, is any willing to do
> some mentoring/consulting, for money of course, I just dont want to look
> like the noob I am to this new client.
>
> On 1 March 2017 at 17:46, Jonathan Moore <[email protected]>
> wrote:
>
>> Apologies Andy (Nicholas) I hadn't seen you'd already replied with the
>> answer.
>>
>> On 1 March 2017 at 17:41, Andi Farhall <[email protected]> wrote:
>>
>>> i've been following along to some paid tutorials,
>>>
>>>
>>> this set might help.
>>>
>>>
>>> http://www.rohandalvi.net/textures/
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> ............................................................
>>> ...............
>>> http://www.hackneyeffects.com/
>>> https://vimeo.com/user4174293
>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>
>>>
>>> http://www.flickr.com/photos/lord_hackney/
>>> http://spylon.tumblr.com/
>>>
>>> This email and any attachments to it may be confidential and are
>>> intended solely for the use of the individual to whom it is addressed. Any
>>> views or opinions expressed are solely those of the author and do not
>>> necessarily represent those of Hackney Effects Ltd.
>>>
>>> If you are not the intended recipient of this email, you must neither
>>> take any action based upon its contents, nor copy or show it to anyone.
>>>
>>> Please contact the sender if you believe you have received this email in
>>> error.
>>> ------------------------------------------------------------
>>> ------------------------------
>>> *From:* [email protected] <
>>> [email protected]> on behalf of Laurence Dodd <
>>> [email protected]>
>>> *Sent:* 01 March 2017 17:30:55
>>>
>>> *To:* Official Softimage Users Mailing List.
>>> https://groups.google.com/forum/#!forum/xsi_list
>>> *Subject:* Re: Am I being an idiot, probably
>>>
>>> Yes, scary indeed.
>>> Are there and sample scenes around I can look at? I couldn't see any.
>>>
>>>
>>> On 1 March 2017 at 17:25, Andi Farhall <[email protected]> wrote:
>>>
>>>> i think the idea is you can assign any part of a network to an object
>>>> so you can drag the principled shader from /mat onto an object or you can
>>>> dive inside and and assign stuff from inside instead. It's one big network
>>>> where multiple shader can be joined up at different levels (i think)....
>>>> The material palette seems slightly redundant to me so far, You can get the
>>>> the internals of the principled shader by right clicking and selecting
>>>> allow editing of contents (but then it gets scary)
>>>>
>>>>
>>>>
>>>> ............................................................
>>>> ...............
>>>> http://www.hackneyeffects.com/
>>>> https://vimeo.com/user4174293
>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>>
>>>>
>>>> http://www.flickr.com/photos/lord_hackney/
>>>> http://spylon.tumblr.com/
>>>>
>>>> This email and any attachments to it may be confidential and are
>>>> intended solely for the use of the individual to whom it is addressed. Any
>>>> views or opinions expressed are solely those of the author and do not
>>>> necessarily represent those of Hackney Effects Ltd.
>>>>
>>>> If you are not the intended recipient of this email, you must neither
>>>> take any action based upon its contents, nor copy or show it to anyone.
>>>>
>>>> Please contact the sender if you believe you have received this email
>>>> in error.
>>>> ------------------------------------------------------------
>>>> ------------------------------
>>>> *From:* [email protected] <
>>>> [email protected]> on behalf of Laurence Dodd <
>>>> [email protected]>
>>>> *Sent:* 01 March 2017 17:16:36
>>>>
>>>> *To:* Official Softimage Users Mailing List.
>>>> https://groups.google.com/forum/#!forum/xsi_list
>>>> *Subject:* Re: Am I being an idiot, probably
>>>>
>>>> I'm a bit confused about the whole material Palette thing. If I have
>>>> two shaders, say a glass and a liquid, if I go into either of the Disney
>>>> castle icon shaders they are both on each other. And is the principled
>>>> shader more "black boxed" now, and I should do all layering in this top
>>>> level?
>>>>
>>>> On 1 March 2017 at 17:12, Andi Farhall <[email protected]> wrote:
>>>>
>>>>> fortune favours the bold Lawrence!
>>>>>
>>>>>
>>>>>
>>>>> ............................................................
>>>>> ...............
>>>>> http://www.hackneyeffects.com/
>>>>> https://vimeo.com/user4174293
>>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>>>
>>>>>
>>>>> http://www.flickr.com/photos/lord_hackney/
>>>>> http://spylon.tumblr.com/
>>>>>
>>>>> This email and any attachments to it may be confidential and are
>>>>> intended solely for the use of the individual to whom it is addressed. Any
>>>>> views or opinions expressed are solely those of the author and do not
>>>>> necessarily represent those of Hackney Effects Ltd.
>>>>>
>>>>> If you are not the intended recipient of this email, you must neither
>>>>> take any action based upon its contents, nor copy or show it to anyone.
>>>>>
>>>>> Please contact the sender if you believe you have received this email
>>>>> in error.
>>>>> ------------------------------------------------------------
>>>>> ------------------------------
>>>>> *From:* [email protected] <
>>>>> [email protected]> on behalf of Laurence Dodd <
>>>>> [email protected]>
>>>>> *Sent:* 01 March 2017 17:10:42
>>>>> *To:* Official Softimage Users Mailing List.
>>>>> https://groups.google.com/forum/#!forum/xsi_list
>>>>> *Subject:* Re: Am I being an idiot, probably
>>>>>
>>>>> Hmm, I think, I've got in a mess, it's working sort of, but I've been
>>>>> ad libbing
>>>>>
>>>>>
>>>>> On 1 March 2017 at 17:08, Andy Nicholas <[email protected]> wrote:
>>>>>
>>>>>> It's all changed in v16. You need to go to the new /mat context
>>>>>> instead of /shop.
>>>>>>
>>>>>>
>>>>>> On 01/03/2017 16:39, Laurence Dodd wrote:
>>>>>>
>>>>>> This is a Houdini question, I feel too stupid to ask on the Houdini
>>>>>> forum.
>>>>>> I am just trying to set up a layered shader in Mantra, if I look at
>>>>>> this tutorial
>>>>>> https://www.sidefx.com/tutorials/curvature-vop/
>>>>>> it looks so easy, but when I go to SHOP as she does I get no option
>>>>>> for principled shader, I have to use a material Shader builder node, it's
>>>>>> all different, and doesn't work nearly as well.
>>>>>> My main problem is that the shader puts my texture one to each poly,
>>>>>> it does have UV's.
>>>>>> Arrgh this is taking me too long.
>>>>>>
>>>>>> Am I missing something basic?
>>>>>>
>>>>>> Thanks everyone
>>>>>>
>>>>>> --
>>>>>>
>>>>>> Laurence Dodd
>>>>>> Porkpie Animation
>>>>>> E: [email protected]
>>>>>> W: www.porkpie.tv
>>>>>> M: 07570 702 576
>>>>>> T: 01273 278 382
>>>>>>
>>>>>>
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>>>>>> Softimage Mailing List.
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>>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>>
>>>>>>
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>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>
>>>>> Laurence Dodd
>>>>> Porkpie Animation
>>>>> E: [email protected]
>>>>> W: www.porkpie.tv
>>>>> M: 07570 702 576
>>>>> T: 01273 278 382
>>>>>
>>>>> ------
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to [email protected]
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> Laurence Dodd
>>>> Porkpie Animation
>>>> E: [email protected]
>>>> W: www.porkpie.tv
>>>> M: 07570 702 576
>>>> T: 01273 278 382
>>>>
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>>>> Softimage Mailing List.
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>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>>
>>> Laurence Dodd
>>> Porkpie Animation
>>> E: [email protected]
>>> W: www.porkpie.tv
>>> M: 07570 702 576
>>> T: 01273 278 382
>>>
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>>> Softimage Mailing List.
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>>
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>
>
>
> --
>
> Laurence Dodd
> Porkpie Animation
> E: [email protected]
> W: www.porkpie.tv
> M: 07570 702 576
> T: 01273 278 382
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected]
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>



-- 

Laurence Dodd
Porkpie Animation
E: [email protected]
W: www.porkpie.tv
M: 07570 702 576
T: 01273 278 382
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