Yes 5288 is the update that failed. 
I use Qt 4.8.0 and XP
You made quite a few changes to Stelpainter.cpp in 5286 build 
5284 was OK
 
I just isolated it to the point where the failure started. I also did a clean 
build rather than update.
That  error list is a synopsis of the error message.

Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44"    E 150' 56' 32"
 




Date: Thu, 5 Apr 2012 08:42:48 +0700
From: alex.v.w...@gmail.com
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] Stellarium fails to compile on windows at 
builds 5286



Please try update to 5288. Did you use Qt 4.8?
WBW, Alexander Wolf
05.04.2012 7:19 пользователь "Barry Gerdes" <barrygas...@hotmail.com> написал:



Windows build  of 5286 fails to build
StelPainter.cpp In member function 'void Stelpainter::enableTexture2d(bool, 
int)'
"glActiveTexture " was not declared


Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44"    E 150' 56' 32"
  
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