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Hi Martin,
OK - really, really good - now I am much clearer on how to spot the PD postulates - thank you for those (grissly!) analogies, PJ From: Martin Foster Sent: Sunday, April 26, 2009 9:32 AM To: The Resolution of Mind list Subject: Re: [TROM1] "Pan Determined" postulate? ************* The following message is relayed to you by [email protected] ************ -------------------------------------------------------------------------------- Hi Pru, The forced to know is on the receipt side so its one's opponents PD postulate and therefore one's motivator. I am cutting the following from TROM pdf: Quotes in bold: SD ------------------PD 1. Make known. -------- Know 2. Make not-known ---- Not-know switch around: 3. Know. --------------- Make known 4. Not-know.------------Make not-known. The "self" postulate is at one's own end of the comm line, and is called the self-determined postulate ( SD ); the "other's" postulate is the one you put at the other end of the comm line, and is called the pan-determined postulate ( PD ). Thus, when two beings, at different ends of a comm line, adopt (1) and (3) or (2) and (4) respectively, both their self-determined and pan-determined postulates match perfectly, and understanding occurs. However, when they adopt (1) & (4) or (2) & (3) respectively, there is conflict between their SD & PD postulates and understanding is correspondingly reduced. Lets start off with myself (Martin) and my intent is to make this tech known. (My SD postulate is that it should be known) I don't know the other people but want them to have my PD postulate "Know" Those that want to know will probably in turn want to make it known to others so they adopt a (SD) -Make known - and a (PD) -Know- that others will know. I will try and distinguish the foregoing from a boxing tournament: "Importance" is cardinal. In the above I'm making knowledge known without enforcing conviction whilst below I and my opponent are enforcing conviction: I want to make known the feeling of my fist on an opponents face I will find that my opponent doesn't want to know that. He may duck the blow, and attempt giving me a "make known" in return. Its his pan-determined postulate. If his fist connects with my nose then I will now "know" the assorted pain etc. that goes with it. >From TROM: "It is a law of all games that overwhelming failure causes the being to compulsively adopt the pan-determined postulate of his opponent. This is the postulate enforced upon him at his end of the comm line. A game, then, can be regarded as a conflict of postulates wherein a being endeavours to convince his opponent of his own ( PD ) postulate, while resisting the ( PD ) postulate arrayed against him. All games, despite their seeming complexity, can be reduced to this basic simplicity and thus understood. All games contain conviction. Conviction, by definition, is an enforcement of knowingness. Enforcement of knowingness is called importance. Importance is the basis of all significance. Essentially, importance is a "must". In games of play our four basic abilities become: SD ---------------------- PD 1. Must be known.--------Must know. 2. Must not be known.---Must not know Then they switch around! 3. Must know.--------------Must be known 4. Must not know.---------Must not be known. Eg. The prisoner doesn't want it known that he was spying (Must not be known). The interrogator uses a must know (torture/pain) on him and the prisoner gets forced to know pain and reveals his secret. The prisoner wants to inform the public (must be known) of the atrocities committed on him. The interrogator doesn't want people to know (must not know) how cruel he was and kills the prisoner and buries him (His PD - must not be known) . The prisoner received a "must know" (death) motivator. The interrogator can't hide his deed from himself, and uses drugs and alcohol to "Must not know" to live with himself and eventually adopts the PD postulate of the prisoner (must be known) and leaks info to be found out because the public have a right to know - Must know. And now you "must know" that I am no writer of novels. :-D Martin
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