> Then animate it in Messiah, save the scene.
> Convert the motion in BVH via free app.
> Import the BVH data with Carlos plugin.
> Assign the motion data, and render with RS (if you like VSL and Realman ;-)
> Matthias

  ... and realistic (the real stuff , not the workaround
2D stuff) hair , and nice fur for your characters ? How
do you work that into your above pipeline ?

  Ya , exactly . V7.x , perhaps ?

studio
www.niagara.com/~studio
www.studiodynamics.net

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