> Then animate it in Messiah, save the scene. > Convert the motion in BVH via free app. > Import the BVH data with Carlos plugin. > Assign the motion data, and render with RS (if you like VSL and Realman ;-) > Matthias
... and realistic (the real stuff , not the workaround 2D stuff) hair , and nice fur for your characters ? How do you work that into your above pipeline ? Ya , exactly . V7.x , perhaps ? studio www.niagara.com/~studio www.studiodynamics.net
