Ville Tirronen wrote:
Who cares about Blender when there is Art Of Illusion made with Java :).
http://www.artofillusion.org/
It can do all the usual tricks
Just visited the page (did some experiments with AoI when it was still
in its "infancy") & liked what I saw (good renderer, though with Blender
you can have scanline rendering, radiosity AND raytracing - the choice
is all yours), but it doesn't have a physics engine, no particles, no
game capabilities etc. You simply can't compare Blender and AoI for the
features alone, sorry.
and it has almost better renderer than RS.
I don't think so, but let others in this group decide if you're right
;-) ....
Indeed what RS needs is a faster renderer and character animation that
works.
That's all we need. I don't need no other features, just these two in
working
condition.
OK, I see your point, but then Blender is simply not your piece of cake
i.e. the right tool for you, but others in this group asked for gaming
possibilities etc., so they may see things differently when it comes to
comparing tools :-) ....
What I tried to convey is simply that one should be open to different
tools, whether commercial or "free" and not diminish the efforts &
successes of 3D engine developers or even start quarreling what
renderer/3D modeler is "better" - question is always "better FOR WHAT ?"
To each one of us the tools he/she needs & likes & uses without trying
to "convert" others, only just hinting at & showing the possibilities &
sharing the experiences one has had with the product.
Wolfram