Hello
I'm not sure how to map "to the scene" and where do I find the Map2Obj
tool? Also, I guess I'm missing how this will let me quickly change the
color of the various objects of the model that represent the model's
color?
Sorry! My reply was apparently aimed at users who already knew how to change
the colors using map2obj.
The method I described has the following idea: you create a material
(texture map etc). which defines the colors. Material defined color is then
converted to object colors. After that, objects can be animated and the
color will not change. Using this principle, one can color thousands of
objects in a couple of minutes 'automatically'. I am no longer sure if this
is what you wanted.
An quick manual solution goes as follows.
- Go to the leftmost geometry tab of the select window and open the folder
which contains the objects to be colored. You can now select individual
objects, one by one, simply by clicking their wireframe on a view window.
- Select the pull down menu Windows/Color Window.
- Click an object wire to select it
- Mix a color using the color wheel. Then drag and drop the result color
from the narrow tall bar just at the right side of the color wheel into a
view win dow.
- Repeat the steps: click a wire to select, mix a color, drag and drop it to
a view.
This is quite a straightforward work flow. I hope it does the job!
Kind regards,
Vesa