I haven't found a proper way to do this. I really wish RS would implement a proper unwrapping system where you can just define the UV seams and press 'Unwrap'.
On 03/01/07, Chris Sellars <[EMAIL PROTECTED]> wrote:
Happy New Year to everyone, Does anyone know of a facility on Realsoft to Unwrap a UV Set straight to a 2D flat plane. The existing tool set seems to do a very gradual unwrap, but this takes forever if you wish to flatten a UV set completely. (I am trying to unwrap the UV sets of various areas of a character accurately, so that all faces remain undistorted when compared to the actual SDS, but are layed flat onto a 2D plane for texturing). Any help much appreciated. Thanks, Chris Sellars Morsel Animation
