I haven't found a proper way to do this. I really wish RS would
implement a proper unwrapping system where you can just define the UV
seams and press 'Unwrap'.

On 03/01/07, Chris Sellars <[EMAIL PROTECTED]> wrote:
Happy New Year to everyone,

Does anyone know of a facility on Realsoft to Unwrap a UV Set straight to a
2D flat plane. The existing tool set seems to do a very gradual unwrap, but
this takes forever if you wish to flatten a UV set completely.
(I am trying to unwrap the UV sets of various areas of a character
accurately, so that all faces remain undistorted when compared to the actual
SDS, but are layed flat onto a 2D plane for texturing).

Any help much appreciated.

Thanks,

Chris Sellars
Morsel Animation


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