Hi Garry,

>
>   Import . That whole mail was about trying to import
> objects into RS3D with textures attached .
>

Ok I understand.
One remark on importing the objects as SDS as you mentioned in the first
mail:

VRML indexed facesets are objects built with polygons, so it's logical that
they are SDS objects in Realsoft.
Any VRML cube, cylinder or sphere will be imported as analytical object.

If you're going to exchange objects you'll end up with SDS in Realsoft as
most other applications are based on polygon objects.
AFAIK 3DS and OBJ objects are always polygonal objects. I'm not familiar
with the LWO object type.

Arjo.

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