> If you're going to exchange objects you'll end up with SDS in Realsoft as > most other applications are based on polygon objects. > AFAIK 3DS and OBJ objects are always polygonal objects. I'm not familiar > with the LWO object type.
OK , thanks for the explanation . > What do you mean with multi-camera data? > I can import a scene with several camera's without problems. > Can you send me such a VRML scene? > Arjo. The Icarus VRML scene export contains the camera data & Icarus exports keyframe camera data for every frame . May- be I could strip this data off in a text editor . As I said , it imports fine (and shows all the camera data keyframes) into the 3D Exploration demo I have , and 3D-Ex exports the VRML scene fine so that RS3D imports it well . I'll send you both scenes - the one coming out of Icarus and then that scene converted via 3D-Ex . Thanks for the interest . studio > > > > Hi Garry, > > > what's with LWs build in VRML97 export? > > > Matthias > > > > Hi Matthias : > > > > I am not using LW , I am using Icarus, and Icarus's > > built in VRML export chokes the RS3D VRML demo plug- > > in because of the included Icarus multi-camera data . > > > > So now I am using the 3D Exploration Demo (30 days) > > to do the workaround #6978352 . ie : from Icarus .lwo > > to RS3D VRML (demo) . > > > > So I need a simple freeware or command line utility > > for my toolbox ... .lwo2vrml.exe etc etc (or lwo-2-3ds > > if the .3DS beta plugin works for me) . > > > > Thanks > > > > studio > > > > > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.410 / Virus Database: 268.16.5/616 - Release Date: 1/4/2007 > >
