> If you're going to exchange objects you'll end up with SDS in Realsoft as
> most other applications are based on polygon objects.
> AFAIK 3DS and OBJ objects are always polygonal objects. I'm not familiar
> with the LWO object type.

OK , thanks for the explanation .

> What do you mean with multi-camera data?
> I can import a scene with several camera's without problems.
> Can you send me such a VRML scene?
> Arjo.

   The Icarus VRML scene export contains the camera data &
Icarus exports keyframe camera data for every frame . May-
be I could strip this data off in a text editor .

  As I said , it imports fine (and shows all the camera data
keyframes) into the 3D Exploration demo I have , and 3D-Ex
exports the VRML scene fine so that RS3D imports it well .

  I'll send you both scenes - the one coming out of Icarus
and then that scene converted via 3D-Ex .

Thanks for the interest .

studio




> 
> > > Hi Garry,
> > > what's with LWs build in VRML97 export?
> > > Matthias
> > 
> > Hi Matthias :
> > 
> >   I am not using LW , I am using Icarus, and Icarus's
> > built in VRML export chokes the RS3D VRML demo plug-
> > in because of the included Icarus multi-camera data .
> > 
> >    So now I am using the 3D Exploration Demo (30 days)
> > to do the workaround #6978352 . ie : from Icarus .lwo
> > to RS3D VRML (demo) .
> > 
> >   So I need a simple freeware or command line utility
> > for my toolbox ... .lwo2vrml.exe etc etc (or lwo-2-3ds
> > if the .3DS beta plugin works for me) .
> > 
> > Thanks
> > 
> > studio
> > 
> > 
> 
> 
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