I've simply created one big analtic sphere (2000units)
and there inside a small analtic sphere (1unit)

Then I've assigned the colorgrid material to the big sphere
and chrome material to the small sphere.

>From chrome material I've deleted the
specular shading

Then I've evaluated the illumination
from the chrome sphere (see settings on the picture
except that I've used as size 1024x512)

I've converted the image with photoshop cs3 to jpg...

(the red sphere in the image was only a testsphere)

Matthias

(In short: no cam in scene, only illumination evaluated)

----- Original Message ----- 
From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 08, 2008 6:26 PM
Subject: Re: Antwort: VR pano's


> > But completly freeware.
> > Example:
> > http://the-final.com/EVAL.htm
> 
> Matthias , quick , grab your stopwatch :
> 
>   Yet again , you've managed to totally confuse me (I
> know that's not hard to do) .
> 
>  I understand the panotools part , but what about the
> RS part ? 
> 
> What about the camera you used in RS ?
> Was it 4 images stiched together to get Eval.jpg ?
> How did you stitch them ?
> 
>   I look at eval.jpg and can't figure out how you arrived
> at that image . Is it cylindical ? Spherical ?
> 
> Thanks in advance .
> 
> garry
> 
> 
> 
> 
> 
> 
> 
> > Panotools and panocube...for Windows!!!
> > both freeware, simple drag and drop, no extras like hotspots, stereosound 
> > etc...
> > 
> > But completly freeware.
> > Example:
> > http://the-final.com/EVAL.htm
> > 
> > maybe images need some seconds to load...
> > 
> > Go here:
> > http://www.mediasculp.com/QTVR/panotools/
> > Download the Panotools
> > (simply drop the pano12.dll file to windows system32 folder (if you have 
> > windows))
> > and go here:
> > http://www.panoshow.com/panocube.htm
> > and follow the instructions in the readme.txt
> > 
> > At all less than 10 minutes to get something
> > like the Pano in my above example.
> > 
> > Matthias
> 
> 

<<attachment: eval.gif>>

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