> sorry, no tutorials only experiments.
> (yes, I know, I've said that I'll set up some
> tutorials, sorry that I didn't it, but time ....)

  No , I meant do you have any links to tutorials on
the net or in the RS manual (etc etc) .

> "Evaluating" is more or less the RS word for "surface-baking",
> but maybe a little bit more...
> But surface-baking seems to me the closest thing.
> Matthias

  Yes , I can understand the concept very easily , but
to actually think of ways to use this concept is the
trick . You have done so in a very creative manner , so
congrads !

  The idea of using it to create custom HDRi's came to
my mind , but that is nothing more than following the
obvious path created by your lead .

  In short , what I was asking is , do you (or anyone)
have any links to other people using this type of thing
with other S/W , anywhere on the net ?

thanks again

garry





> > > (In short: no cam in scene, only illumination evaluated)
> > > Matthias
> > 
> > Ah , OK . Never imagined such a thing being possible , and
> > in fact I'm still a little foggy on this whole 'evaluating'
> > concept . Seems like it is something advanced that I should
> > be trying to wrap my tired old brain around .
> > 
> > I use channels for tweaking shadows and contrast etc , like
> > in the very old tutorial on the info site by Tim Borgmann
> > http://realsoft.info/modules.php?op=modload&name=News&file=article&sid=29
> > 
> > but have never even dreamed of using it as you just have .
> > 
> >   How did you learn of such a thing ? Are there any examples
> > anywhere that you could point to . I know the RS channel
> > concept is incredible ( & old hat to most here , probably) .
> > 
> >   I find this utterly fascinating . This seems absolutely
> > perfect for panoramic VR creation , and maybe many other
> > things too .
> > 
> > Thanks & cheers !
> > 
> > garry
> > 
> > 
> > 
> > 
> > > I've simply created one big analtic sphere (2000units)
> > > and there inside a small analtic sphere (1unit)
> > > 
> > > Then I've assigned the colorgrid material to the big sphere
> > > and chrome material to the small sphere.
> > > 
> > > From chrome material I've deleted the
> > > specular shading
> > > 
> > > Then I've evaluated the illumination
> > > from the chrome sphere (see settings on the picture
> > > except that I've used as size 1024x512)
> > > 
> > > I've converted the image with photoshop cs3 to jpg...
> > > 
> > > (the red sphere in the image was only a testsphere)
> > > 
> > > Matthias
> > > 
> > > (In short: no cam in scene, only illumination evaluated)
> > > 
> > > ----- Original Message ----- 
> > > From: "studio" <[EMAIL PROTECTED]>
> > > To: <[email protected]>
> > > Sent: Tuesday, January 08, 2008 6:26 PM
> > > Subject: Re: Antwort: VR pano's
> > > 
> > > 
> > > > > But completly freeware.
> > > > > Example:
> > > > > http://the-final.com/EVAL.htm
> > > > 
> > > > Matthias , quick , grab your stopwatch :
> > > > 
> > > >   Yet again , you've managed to totally confuse me (I
> > > > know that's not hard to do) .
> > > > 
> > > >  I understand the panotools part , but what about the
> > > > RS part ? 
> > > > 
> > > > What about the camera you used in RS ?
> > > > Was it 4 images stiched together to get Eval.jpg ?
> > > > How did you stitch them ?
> > > > 
> > > >   I look at eval.jpg and can't figure out how you arrived
> > > > at that image . Is it cylindical ? Spherical ?
> > > > 
> > > > Thanks in advance .
> > > > 
> > > > garry
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > > Panotools and panocube...for Windows!!!
> > > > > both freeware, simple drag and drop, no extras like hotspots, 
> > > > > stereosound etc...
> > > > > 
> > > > > But completly freeware.
> > > > > Example:
> > > > > http://the-final.com/EVAL.htm
> > > > > 
> > > > > maybe images need some seconds to load...
> > > > > 
> > > > > Go here:
> > > > > http://www.mediasculp.com/QTVR/panotools/
> > > > > Download the Panotools
> > > > > (simply drop the pano12.dll file to windows system32 folder (if you 
> > > > > have windows))
> > > > > and go here:
> > > > > http://www.panoshow.com/panocube.htm
> > > > > and follow the instructions in the readme.txt
> > > > > 
> > > > > At all less than 10 minutes to get something
> > > > > like the Pano in my above example.
> > > > > 
> > > > > Matthias
> > > > 
> > > >
> >

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