[snip]
 Long mail , but in short , these examples may inspire
to create examples of what _CAN_ be done with the new RSV6
viewer , with a little time and effort .


studio


Garry,

Impressive stuff, smooth realtime movement and full GI. You don't see that often in realtime!

Yes, it's worth a try with RS. Baking illumination can work well, I used this trick for ceilings in GI scenes. But baking indirect illumination into an entire scene... the scene probably has to be designed with that in mind from scratch; it should be possible, slowly building up complexity and mapping resolution. If necessary, edit some of the mappings manually. Once the baking is done, rendering an animation is also a piece of cake. (besides the realtime walkthrough)

Of course, baking only works in static scenes where only the camera is moving, that's a disadvantage.

thanks for the links!
Mark H

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