Default map/uv coordsys :-?

;-)

Matthias
----- Original Message ----- 
From: "Timo Mikkolainen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, February 28, 2008 11:20 AM
Subject: Re: The RSV6 Viewer ... and Texture Baking


> Iirc you can set a map as an illumination map in the object
> properties. I'd imagine this would show up in realtime as well. No
> idea what (if anything) it uses for map/uv coords though.
> 

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