Default map/uv coordsys :-? ;-)
Matthias ----- Original Message ----- From: "Timo Mikkolainen" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, February 28, 2008 11:20 AM Subject: Re: The RSV6 Viewer ... and Texture Baking > Iirc you can set a map as an illumination map in the object > properties. I'd imagine this would show up in realtime as well. No > idea what (if anything) it uses for map/uv coords though. >
