Hi Mark :
As I said , we love this S/W and so should speak up about
things that are not doing RSV6 any good . I wasn't putting
it down , just pointing out the obvious flaws that some of
the inner circle people seem to love to ignore .
Hi Garry,
Maybe they get used to these flaws too easily, like screen blanks and
sluggish behavior...
(if rendering with all cores, don't touch anything and hold your breath!).
A few months ago someone remarked that it's more stable on Linux, so I
suspect XP has something to do with the (pseudo-)crashes. It's one reason I
want to try RS on Linux, but it will take a lot of time to get familiar with
that beast. (and raise the $$$ to buy a new quad-or 8-core machine)
Yes V6 has some cool new stuff , especially for architecture .
Yes , I think most of the code is there for the .OBJ plugin ,
but it's not 100% . It worked for you then , so try it now .
I decided to write a tutorial on .DEM import and rendering .
Brought in one single 3/4 Million faces .DEM and RS choked
so bad I had to keep shutting it down via Task Manager .
DEM = landscape = big scene = choke :(
Yeah, that's one of the pains of RS: even if it manages to render a big
scene, editing becomes torture because you have to wait after every action.
They probably invented the handy File Instance tool to circumvent this.
Looking forward to the tut! Let me know if I can help, I did a lot with
landscapes in the past, mostly rendered by WorldMachine and converted to
.obj by Vue, but also some DEMs. Haven't tested V6 with large landscapes
yet, though.
TIA!
-Mark