Sounded good , but tried it with 300K poly and got the same
saddened result at rendertime (see attached) . The plan was a
tutorial to show - import .DEM , UV map , render .
I forgot to mention that I can do some things very easily ,
such as stretch/bend/move the 300K poly mesh .
However , it won't render .
Trips into the UV Editor are trips into hell .
I'm sure these kinds of things can be resolved , as Arjo
suggested , by some simple coding techniques .
Maybe I'll put away this tutorial until then .
RS3D seems sometimes like a Ferrari , sometimes a truck .
bye for now
garry