Sounded good , but tried it with 300K poly and got the same
saddened result at rendertime (see attached) . The plan was a
tutorial to show - import .DEM , UV map , render .

 I forgot to mention that I can do some things very easily ,
such as stretch/bend/move the 300K poly mesh .

However , it won't render .
Trips into the UV Editor are trips into hell .


I'm sure these kinds of things can be resolved , as Arjo
suggested , by some simple coding techniques .

 Maybe I'll put away this tutorial until then .

RS3D seems sometimes like a Ferrari , sometimes a truck .

bye for now

garry

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