Am Sonntag, 5. November 2006 17:12 schrieb Troman: > This will probably take some time to tweak, we need to specify more limits > for this, ie what turret classes can be mixed together > (AA/direct/arty/commander/repair/sensor etc), what bodies can have more > than 1 weapon - I think letting light bodies have more than 1 weapon > doesn't really make sense (size issue) or at least limit secondary weapon > to T1 weapons as most T2/T3 weapons would overlap in the game. > > >>Is there a > >> reason for the player not to add as many weapons as possible? > > You mean unrestricted number of weapon on a body or max weapon number for > each body? I guess the question was if it makes any sense for the player. Does he have any benefit from not building 3 turret droids...
--Dennis
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