Am Sonntag, 5. November 2006 19:04 schrieb Troman: > ----- Original Message ----- > From: "Per Inge Mathisen" <[EMAIL PROTECTED]> > To: "Development list" <[email protected]> > Sent: Sunday, November 05, 2006 6:28 PM > Subject: Re: [Warzone-dev] Re: [Warzone-commits] r453 - multiple turrets > > > On 11/5/06, Dennis Schridde <[EMAIL PROTECTED]> wrote: > >> > >>Is there a > >> > >> reason for the player not to add as many weapons as possible? > >> > > >> > You mean unrestricted number of weapon on a body or max weapon number > >> > for > >> > each body? > >> > >> I guess the question was if it makes any sense for the player. Does he > >> have > >> any benefit from not building 3 turret droids... > > > > Exactly. I take it the weight is increased? An idea could be longer > > reload times for multiple weapons. The point is that it should, IMHO, > > still make sense for players to build single-weapon big-body droids, > > if they want whatever advantage that gives instead of multiple > > weapons. > > It should definitely make sense to do so. One point is weight, yes (and > speed as a result). Second one is power - each droid component requires > power. I don't know if longer reload times really makes sense for multiple > weapons though. We could increase weapon cost compared to the cost of other > components if current weapon cost is too low to be a counterweight for the > additional firepower. I'd vote for additional weigth, which makes units slower. Additionaly the costs should be significant... (And remove that stupid 1000credits limit.) Another Idea I read about somewhere else is to make droids as VTOLs only have a limited amount of projectiles and because they have more turrets they... need more projectiles and thus need to be rearmed more often. (By the new rearm-repair-and-upgrade units.)
And definitely: Remove that 3rd turret from the Python (and maybe others). It just looks stupid with those 2 stacked wpns. The 2nd wpn in the front looks quite cool, halve sunk into the body. Perhaps we could split the real wpn from the turret (in the pie file) and put the turret onto the body? Would perhaps add more possibilities for assembling the different wpns on the bodies. (And would look less stupid.) Or perhaps limit the direction of the (eg) front turrets to only be able to shoot into the front direction. ANd perhaps the turrets can be done in a way that you can't tell if they are turning or not, so we can mount them statically onto the body. (Note the difference between "turret" and "weapon" in this paragraph!) --Dennis
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