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Dennis Schridde wrote:

> I guess the question was if it makes any sense for the player. Does he have 
> any benefit from not building 3 turret droids... 

The biggest "benefit" of NOT having 3-turret (or even 2-turret) droids
is that players would end up building single type units. Just put long
range weapon, short range weapon, and repair turret on the same body,
make 20 of them, and there you have it - an invincible army of droids
that repair each other while blasting everything else.

A solution I can imagine is introducing another extra heavy (and extra
expensive, and extra slow) body that could mount, let us say, two
turrets. Something you would only get late in the game. Something that
you would not be able to mass-produce.

I am not very well informed, so please forgive me if my claims are based
on false assumptions.

Regards,
Linas

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