Follow-up Comment #19, bug #23345 (project wesnoth):

> Last I checked it would just exit back to the lobby in MP, so this is an SP
mod. I'd actually really like to be able to desync the variables easily, but
that's neither here nor there.

That was mostlikeley 1.10. See this code
https://github.com/wesnoth/wesnoth/blob/1.10/src/replay.cpp#L1244. In
1.12/1.13 wou will still get a note in the stderr but the game wont quit and
you also wont get oos if you dont use the result variable ina wrong way:
https://github.com/wesnoth/wesnoth/blob/1.12/src/replay.cpp#L1151

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