Follow-up Comment #19, bug #23345 (project wesnoth): > Last I checked it would just exit back to the lobby in MP, so this is an SP mod. I'd actually really like to be able to desync the variables easily, but that's neither here nor there.
That was mostlikeley 1.10. See this code https://github.com/wesnoth/wesnoth/blob/1.10/src/replay.cpp#L1244. In 1.12/1.13 wou will still get a note in the stderr but the game wont quit and you also wont get oos if you dont use the result variable ina wrong way: https://github.com/wesnoth/wesnoth/blob/1.12/src/replay.cpp#L1151 _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23345> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-bugs
