Follow-up Comment #20, bug #23345 (project wesnoth):

"That was mostlikeley 1.10. See this code
https://github.com/wesnoth/wesnoth/blob/1.10/src/replay.cpp#L1244. In
1.12/1.13 wou will still get a note in the stderr but the game wont quit and
you also wont get oos if you dont use the result variable ina wrong way:
https://github.com/wesnoth/wesnoth/blob/1.12/src/replay.cpp#L1151";

Oh, well that's neat.  Interestingly though, changing the playlist doesn't
work during a preload event in MP.

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