Follow-up Comment #10, bug #23345 (project wesnoth):

This macro is present currently in 60 scenarios of my add on

#define WORLD_CONQUEST_TEK_SCENARIO_EVENTS
[event]
    name=preload
    id=WCT_Scenario_Events
    first_time_only=no
    [insert_tag]
        name=event
        variable=enemy_army.event[0]
    [/insert_tag]
    {CLEAR_VARIABLE enemy_army.event[0]}
    [insert_tag]
        name=event
        variable=core.recall.event
    [/insert_tag]
    [insert_tag]
        name=event
        variable=core.event
    [/insert_tag]
    [insert_tag]
        name=event
        variable=bonus.event
    [/insert_tag]
    [insert_tag]
        name=event
        variable=plot.scenario.event
    [/insert_tag]
    {CLEAR_VARIABLE plot.scenario[0]}
    [insert_tag]
        name=event
        variable=core.next_scenario.event
    [/insert_tag]
    [event]
        id=WCT_Scenario_Events
        remove=yes
    [/event]
[/event]
#enddef

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