Follow-up Comment #10, bug #23345 (project wesnoth):
This macro is present currently in 60 scenarios of my add on
#define WORLD_CONQUEST_TEK_SCENARIO_EVENTS
[event]
name=preload
id=WCT_Scenario_Events
first_time_only=no
[insert_tag]
name=event
variable=enemy_army.event[0]
[/insert_tag]
{CLEAR_VARIABLE enemy_army.event[0]}
[insert_tag]
name=event
variable=core.recall.event
[/insert_tag]
[insert_tag]
name=event
variable=core.event
[/insert_tag]
[insert_tag]
name=event
variable=bonus.event
[/insert_tag]
[insert_tag]
name=event
variable=plot.scenario.event
[/insert_tag]
{CLEAR_VARIABLE plot.scenario[0]}
[insert_tag]
name=event
variable=core.next_scenario.event
[/insert_tag]
[event]
id=WCT_Scenario_Events
remove=yes
[/event]
[/event]
#enddef
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