Follow-up Comment #17, bug #23345 (project wesnoth):

"I thought the playlist was persitent in savefiles, so why do you need to
reset it when reloading a game?"

Because the default one might not be the last one that was being played.

"This sounds like like would cause OOS (depends on how the global variables
are used though)."

Last I checked it would just exit back to the lobby in MP, so this is an SP
mod.  I'd actually really like to be able to desync the variables easily, but
that's neither here nor there.

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