Sourcemod's effecting Quickplay authentication?

On 31 October 2014 01:46, Alexander Kolev <sashko...@gmail.com> wrote:

> Windows servers crashing again! Godsake, tons of work again because of one
> update... god please save me! :@
>
>
> 2014-10-31 3:44 GMT+02:00 Chris Oryschak <ch...@oryschak.com>:
>
>> I'm crashing.. anyone else? Linux here.
>>
>> On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith <er...@valvesoftware.com>
>> wrote:
>>
>>> We've released a mandatory update for TF2. The notes for the update are
>>> below. The new version number is 2470138.
>>>
>>> -Eric
>>>
>>> -----------------------------------------
>>>
>>> - Fixed a dedicated server crash related to the new map
>>> sd_doomsday_event and server-wide curses
>>> - Fixed Blue team hearing the win audio instead of the lose audio when
>>> Red gets the tickets to the Strongmann machine
>>> - Fixed grenade projectiles doing more damage than expected
>>> - Fixed players changing team to respawn outside of their cart while
>>> playing a minigame
>>> - Fixed players being able to use the Eureka effect while in their
>>> bumper car
>>> - Fixed a bug that let Engineers move faster while carrying a building
>>> - Fixed the Spycicle not giving the Spy fire resistance
>>> - Fixed The Manngaroo itemset including the wrong item
>>> - Updated the equip_region for the Vaccinator and Quick-Fix
>>> - Fixed a bug where players would not get a kill credit for turning
>>> another player in to a ghost
>>> - Updated player ghosts to always use team color
>>> - Updated the new TargetID system
>>>         - Added Advance Option and ConVar to disable floating health
>>> icon (tf_hud_target_id_disable_floating_health)
>>>         - Added Advance Option to control the alpha of TargetID nameplate
>>>         - Fixed not showing for disguised enemy Spies
>>>         - Fixed showing the health of cloaked Spies
>>>         - Fixed not hiding the panel when players are no longer visible
>>> - Added ConVar tf_weapon_criticals_melee to control whether melee
>>> weapons have random crits. Works separately from tf_weapon_criticals.
>>> - Fixed the knife not playing its backstab animation when crits are
>>> disabled
>>> - Fixed round-end crits not working when tf_weapon_criticals is set to
>>> zero
>>> - Updated sd_doomsday_event
>>>         - Added spell pickups near the ticket case spawn
>>>         - Reduced mega spell respawn time from 90 seconds to 45 seconds
>>>         - Fixed curses occurring in bumper car minigames
>>>         - Fixed players being able to boost their bumper cars early
>>>         - Increased the damage that bumper cars receive from collisions
>>>         - Players can no longer suicide when in a Bumper Car
>>>         - Replaced large ammo kits near the Strongmann machine with
>>> spells
>>>         - Reduced ammo kit size on the bridge from full to medium
>>>         - Updated HHH to use a giant Necro Smasher when attacking players
>>>         - Platform game:
>>>                 - Fixed Merasmus giving instructions in the platform
>>> game when it gets to the final platform
>>>                 - Center tent pole now vanishes when the final platform
>>> is reached
>>>         - Soccer game:
>>>                 - Added HHH, spawns 45 seconds into the match
>>>         - Duck game:
>>>                 - Increased max score to 200
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>
>>
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>>
>>
>
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