Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev <sashko...@gmail.com> wrote:
> Windows servers crashing again! Godsake, tons of work again because of one > update... god please save me! :@ > > > 2014-10-31 3:44 GMT+02:00 Chris Oryschak <ch...@oryschak.com>: > >> I'm crashing.. anyone else? Linux here. >> >> On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith <er...@valvesoftware.com> >> wrote: >> >>> We've released a mandatory update for TF2. The notes for the update are >>> below. The new version number is 2470138. >>> >>> -Eric >>> >>> ----------------------------------------- >>> >>> - Fixed a dedicated server crash related to the new map >>> sd_doomsday_event and server-wide curses >>> - Fixed Blue team hearing the win audio instead of the lose audio when >>> Red gets the tickets to the Strongmann machine >>> - Fixed grenade projectiles doing more damage than expected >>> - Fixed players changing team to respawn outside of their cart while >>> playing a minigame >>> - Fixed players being able to use the Eureka effect while in their >>> bumper car >>> - Fixed a bug that let Engineers move faster while carrying a building >>> - Fixed the Spycicle not giving the Spy fire resistance >>> - Fixed The Manngaroo itemset including the wrong item >>> - Updated the equip_region for the Vaccinator and Quick-Fix >>> - Fixed a bug where players would not get a kill credit for turning >>> another player in to a ghost >>> - Updated player ghosts to always use team color >>> - Updated the new TargetID system >>> - Added Advance Option and ConVar to disable floating health >>> icon (tf_hud_target_id_disable_floating_health) >>> - Added Advance Option to control the alpha of TargetID nameplate >>> - Fixed not showing for disguised enemy Spies >>> - Fixed showing the health of cloaked Spies >>> - Fixed not hiding the panel when players are no longer visible >>> - Added ConVar tf_weapon_criticals_melee to control whether melee >>> weapons have random crits. Works separately from tf_weapon_criticals. >>> - Fixed the knife not playing its backstab animation when crits are >>> disabled >>> - Fixed round-end crits not working when tf_weapon_criticals is set to >>> zero >>> - Updated sd_doomsday_event >>> - Added spell pickups near the ticket case spawn >>> - Reduced mega spell respawn time from 90 seconds to 45 seconds >>> - Fixed curses occurring in bumper car minigames >>> - Fixed players being able to boost their bumper cars early >>> - Increased the damage that bumper cars receive from collisions >>> - Players can no longer suicide when in a Bumper Car >>> - Replaced large ammo kits near the Strongmann machine with >>> spells >>> - Reduced ammo kit size on the bridge from full to medium >>> - Updated HHH to use a giant Necro Smasher when attacking players >>> - Platform game: >>> - Fixed Merasmus giving instructions in the platform >>> game when it gets to the final platform >>> - Center tent pole now vanishes when the final platform >>> is reached >>> - Soccer game: >>> - Added HHH, spawns 45 seconds into the match >>> - Duck game: >>> - Increased max score to 200 >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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