SM requires a gamedata update that will, as always, be ready shortly. No
need to freak out every single update.

On Fri, Oct 31, 2014 at 2:58 AM, Michael Loveless <mloveless1...@gmail.com>
wrote:

> Windows 2012 w/ SM 1.6.3-git4584 crashing as well
>
> On Thu, Oct 30, 2014 at 9:53 PM, Daniel Barreiro <
> smelly.feet.you.h...@gmail.com> wrote:
>
>> Scratch that.
>>
>> "tf_mm_servermode" = "0"
>> game notify
>> - Activates / deactivates Lobby-based hosting mode.
>> 0 = not active
>> 1 = Put in quickplay pool (based on current map)
>> 2 = Put in MvM pool.  (Lobby will control current map)
>> 3 = Put in Ladder pool.  (Lobby will control current map)
>> Appears tf_mm_servermode has been changed?
>>
>> On Thu, Oct 30, 2014 at 9:49 PM, Paul <ubyu....@gmail.com> wrote:
>>
>>> Sourcemod's effecting Quickplay authentication?
>>>
>>> On 31 October 2014 01:46, Alexander Kolev <sashko...@gmail.com> wrote:
>>>
>>>> Windows servers crashing again! Godsake, tons of work again because of
>>>> one update... god please save me! :@
>>>>
>>>>
>>>> 2014-10-31 3:44 GMT+02:00 Chris Oryschak <ch...@oryschak.com>:
>>>>
>>>>> I'm crashing.. anyone else? Linux here.
>>>>>
>>>>> On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith <er...@valvesoftware.com>
>>>>> wrote:
>>>>>
>>>>>> We've released a mandatory update for TF2. The notes for the update
>>>>>> are below. The new version number is 2470138.
>>>>>>
>>>>>> -Eric
>>>>>>
>>>>>> -----------------------------------------
>>>>>>
>>>>>> - Fixed a dedicated server crash related to the new map
>>>>>> sd_doomsday_event and server-wide curses
>>>>>> - Fixed Blue team hearing the win audio instead of the lose audio
>>>>>> when Red gets the tickets to the Strongmann machine
>>>>>> - Fixed grenade projectiles doing more damage than expected
>>>>>> - Fixed players changing team to respawn outside of their cart while
>>>>>> playing a minigame
>>>>>> - Fixed players being able to use the Eureka effect while in their
>>>>>> bumper car
>>>>>> - Fixed a bug that let Engineers move faster while carrying a building
>>>>>> - Fixed the Spycicle not giving the Spy fire resistance
>>>>>> - Fixed The Manngaroo itemset including the wrong item
>>>>>> - Updated the equip_region for the Vaccinator and Quick-Fix
>>>>>> - Fixed a bug where players would not get a kill credit for turning
>>>>>> another player in to a ghost
>>>>>> - Updated player ghosts to always use team color
>>>>>> - Updated the new TargetID system
>>>>>>         - Added Advance Option and ConVar to disable floating health
>>>>>> icon (tf_hud_target_id_disable_floating_health)
>>>>>>         - Added Advance Option to control the alpha of TargetID
>>>>>> nameplate
>>>>>>         - Fixed not showing for disguised enemy Spies
>>>>>>         - Fixed showing the health of cloaked Spies
>>>>>>         - Fixed not hiding the panel when players are no longer
>>>>>> visible
>>>>>> - Added ConVar tf_weapon_criticals_melee to control whether melee
>>>>>> weapons have random crits. Works separately from tf_weapon_criticals.
>>>>>> - Fixed the knife not playing its backstab animation when crits are
>>>>>> disabled
>>>>>> - Fixed round-end crits not working when tf_weapon_criticals is set
>>>>>> to zero
>>>>>> - Updated sd_doomsday_event
>>>>>>         - Added spell pickups near the ticket case spawn
>>>>>>         - Reduced mega spell respawn time from 90 seconds to 45
>>>>>> seconds
>>>>>>         - Fixed curses occurring in bumper car minigames
>>>>>>         - Fixed players being able to boost their bumper cars early
>>>>>>         - Increased the damage that bumper cars receive from
>>>>>> collisions
>>>>>>         - Players can no longer suicide when in a Bumper Car
>>>>>>         - Replaced large ammo kits near the Strongmann machine with
>>>>>> spells
>>>>>>         - Reduced ammo kit size on the bridge from full to medium
>>>>>>         - Updated HHH to use a giant Necro Smasher when attacking
>>>>>> players
>>>>>>         - Platform game:
>>>>>>                 - Fixed Merasmus giving instructions in the platform
>>>>>> game when it gets to the final platform
>>>>>>                 - Center tent pole now vanishes when the final
>>>>>> platform is reached
>>>>>>         - Soccer game:
>>>>>>                 - Added HHH, spawns 45 seconds into the match
>>>>>>         - Duck game:
>>>>>>                 - Increased max score to 200
>>>>>>
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>>>>>>
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>
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>>>>
>>>
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>>
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>
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