While I agree with what you are saying, what does cl_connectmethod have to
do with any of this?
On Jan 23, 2014 9:12 PM, "Robert Paulson" <thepauls...@gmail.com> wrote:

> First they came for the custom attachments, and I did not speak out.
> Because I did not use it.
> Then they came for fast respawn, and I did not speak out. Because I did not
> use it.
> Then they came for increased slots, and I did not speak out. Because I did
> not use it.
> Then they came for the MOTD, and I did not speak out. Because it would hurt
> others more than me.
> Then they came for me, and there was no one left to speak for me.
>
> This is a repeat of the "Custom Tabs" fiasco. Except Valve probably won't
> remove it this time because they can wave the evidence that a minority of
> players use quickplay, despite the fact that quickplay has a monopoly on
> new players and without them your server is dead. Your current players
> won't play TF2 forever.
>
> I saw this coming a mile away when Valve released the cl_connectmethod
> convar. As I have said time and time again, Valve has obligations to server
> owners as well as players. We, or at least I, bought TF2  expecting not to
> have our hosting abilities crippled so much.
>
> On Thu, Jan 23, 2014 at 5:11 PM, Doctor McKay <mc...@doctormckay.com>
> wrote:
>
> > Why?
> >
> > Adding a "Valve servers only" checkbox (that's checked by default) is
> going
> > to hurt enough (and only those communities that are playing by the rules;
> > cheating communities will just steal *more* traffic from the legitimate
> > communities).
> >
> > It's now all but impossible to try to retain a client who joined via
> > Quickplay (and those are the clients we *need* to retain). We can't show
> > them our website. We can't even allow them to use a menu to jump to
> another
> > one of our servers anymore.
> >
> > Please think about what you're doing. If your intention is to harm the
> good
> > communities, you're doing a fine job at it.
> >
> > Dr. McKay
> > www.doctormckay.com
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