[EMAIL PROTECTED] wrote:
But i noticed by using the current CVS version, that
the engines where off after pressing the reset button in the fg menu.
Yes, reset and save/restore are a bit broken in FlightGear right now. I'll
try to fix them when I have a chance, but it will require a bit of
David Megginson writes:
Yes, reset and save/restore are a bit broken in FlightGear right now. I'll
try to fix them when I have a chance, but it will require a bit of
refactoring (removing Curt's initial-state stuff, for example).
I definitely need the functionality to set up various initial
Curtis L. Olson writes:
David Megginson writes:
Yes, reset and save/restore are a bit broken in FlightGear right now. I'll
try to fix them when I have a chance, but it will require a bit of
refactoring (removing Curt's initial-state stuff, for example).
I definitely need the
Norman Vine writes:
Curtis L. Olson writes:
David Megginson writes:
Yes, reset and save/restore are a bit broken in FlightGear right now. I'll
try to fix them when I have a chance, but it will require a bit of
refactoring (removing Curt's initial-state stuff, for example).
I
Curtis L. Olson wrote:
I definitely need the functionality to set up various initial
positions; in the air, on the ground, relative to different objects,
different headings, initial velocity, etc. etc.
We can accomplish the same thing simply by saving a copy of part or all of
the property tree
Curtis L. Olson wrote:
We can accomplish the same thing simply by saving a copy of part or all of
the property tree and then reverting to it, without creating a separate,
parallel hierarchy of properties for initial conditions.
In this scheme, how would you specify initial conditions? You'd
David Megginson writes:
Curtis L. Olson wrote:
We can accomplish the same thing simply by saving a copy of part or all of
the property tree and then reverting to it, without creating a separate,
parallel hierarchy of properties for initial conditions.
In this scheme, how would you
Curtis L. Olson wrote:
Sure, I agree with your description of the specific case of a reset.
But we also need to consider starting up at new places with new
initial conditions, initiating a ground or air trim, etc. etc. It
seems to me that we would be abusing the save/restore analogy in that
Curtis L. Olson wrote:
If the sim is running, wouldn't you be competing with the FDM?
Wouldn't it be cleaner to keep a separate area for initial conditions
so you can specify them at your leisure, and then commit when you
are ready? Otherwise if we are writing into the main property tree,
it
David Megginson [EMAIL PROTECTED] said:
Curtis L. Olson wrote:
If the sim is running, wouldn't you be competing with the FDM?
Wouldn't it be cleaner to keep a separate area for initial conditions
so you can specify them at your leisure, and then commit when you
are ready? Otherwise if
David Megginson writes:
Jim Wilson wrote:
FWIW I'm not that crazy about switching aircraft mid flight, but I suppose it
could be done easily enough. Anyone for a piper cub going 270kias @ 4ft?
That sounds great. Can you animate the fabric tearing off the wings?
Sounds like a
David Megginson [EMAIL PROTECTED] said:
Jim Wilson wrote:
FWIW I'm not that crazy about switching aircraft mid flight, but I suppose it
could be done easily enough. Anyone for a piper cub going 270kias @ 4ft?
That sounds great. Can you animate the fabric tearing off the wings?
* [EMAIL PROTECTED] -- Sunday 23 November 2003 05:26:
Hello, I allways wanted to fly the helicopter but i don't know how to start
the engines. I pressed every key kombination but still no luck.
The engine *is* on in the bo105 after startup! It can be turned
off and on again like all other
Am Sonntag, 23. November 2003 13:41 schrieb Melchior FRANZ:
* [EMAIL PROTECTED] -- Sunday 23 November 2003 05:26:
Hello, I allways wanted to fly the helicopter but i don't know how to
start the engines. I pressed every key kombination but still no luck.
The engine *is* on in the bo105 after
[EMAIL PROTECTED] wrote:
Because of my german keyboard layout i needed to press the ALT+0 key
to get the } key pressed, that was a little irritating for me, because
i looked for the corresponding german key by the key location and not by the
key character, but that didn't work of course.
FYI the
Am Montag, 24. November 2003 04:13 schrieb David Megginson:
[EMAIL PROTECTED] wrote:
Because of my german keyboard layout i needed to press the ALT+0 key
to get the } key pressed, that was a little irritating for me, because
i looked for the corresponding german key by the key location and
* David Megginson -- Saturday 22 November 2003 14:24:
the 3D interior looks great (though it needs a bit of instrumentation
Thanks. But as of now it's only a smaller copy of the fuselage so that
you would see some interior at all. I'll make a better interior once
the fuselage is done. I'm still
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