Re: [Flightgear-devel] FMC

2004-08-09 Thread Boris Koenig
Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG Most current images seem really to be mainly computer created, but check out:

Re: [Flightgear-devel] FMC

2004-08-09 Thread Erik Hofman
Boris Koenig wrote: Most current images seem really to be mainly computer created, but check out: http://www.airbus.com/MultimediaElements/139.jpg http://en.wikipedia.org/upload/b/ba/A380.flightdeck.750pix.jpg What's interesting though, is the integrated Chart-Database with LCD screens

Re: [Flightgear-devel] FMC

2004-08-09 Thread Boris Koenig
Erik Hofman wrote: Boris Koenig wrote: Most current images seem really to be mainly computer created, but check out: http://www.airbus.com/MultimediaElements/139.jpg http://en.wikipedia.org/upload/b/ba/A380.flightdeck.750pix.jpg What's interesting though, is the integrated

Re: [Flightgear-devel] FMC

2004-08-09 Thread Erik Hofman
Boris Koenig wrote: I'm afraid you're wrong (I was referring to the latter image) - this seems actually like an airbus version of Jeppensen's electronic FlightBag - simply not relying on an external notebook anymore, but rather connected to the systems of the aircraft. Hmm, it's hard to see, but

Re: [Flightgear-devel] FMC

2004-08-09 Thread Ampere K. Hardraade
Suggestions, suggestions... if the graphic interface can display most of the static things that can be displayed by a web browser (buttons, fonts, images, tables, etc), then I think we pretty much covered everything. As for animations, the interface should be capable of doing what we can do

[Flightgear-devel] FMC

2004-08-08 Thread Harald Johnsen
We are talking of an FMC but of course I wanted to redo at least the ehsi display (for the eye candy). Erik mentioned some time ago that it isn't yet really possible to do simple animations using Nasal in FlightGear, at least that's what Andy indicated when he was asked about that, I

[Flightgear-devel] FMC

2004-08-08 Thread Harald Johnsen
Last mail was cut... What about the performance ? Imagine a simple gauge with a background and a needle. This could be drawn with 3 lines of Nasal code: DrawTexture(background, x,y), Rotate(angle), Drawtexture(nnedle, x,y) So it can't be slower than xml gauges. And

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Ampere K. Hardraade wrote: It will be good if we can have some generic Graphic Interface for FlightGear. Not only can it be used on the CDU, it can also be used on other flight displays. So, you are also talking of script-able ways to implement basic animations or what exactly is it that you're

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Harald Johnsen wrote: Would it work to have one node in the property tree that would contain the text on the CDU display ? The 3D cockpit could listen for changes to this node and when one happens, update the CDU display in the 3D cockpit... I like this idea, the text could be use for the FG

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Harald Johnsen wrote: As I said before I don't have all the knowledge to build it enterely by myself so I will need a lot of feedback at the beginning (the fonctions of the fmc but also the look and feel). Besides projectmagenta.com that I mentioned in my last reply there's also another

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:20:25PM +0200, Boris Koenig wrote: I'd say that would not really that much depend on the availabilty of a FMC/CDU SDK but rather getting your hands on the right docs, as soon as these have been collected it should be much more realistic to that done, I think the idea

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:17:21PM +0200, Boris Koenig wrote: I like the unix philosophy: for every task a seperate program that does only the one thing its designed for. ( make each program do one thing well) I know this is not always appliceable esp. for a flightsimulator, but it could

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Manuel Bessler wrote: http://www.fmcguide.com/ Sure, besides several other locations where you can PURCHASE such professional material, but I guess you aren't suggesting to really buy that stuff just for some basic mechanisms to be implemented, otherwise you'd probably be the first one to be asked

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 09:17:21PM +0200, Boris Koenig wrote: I don't even mention that this whole thread ultimately brings us back to the plugins discussion :-) I'm thinking more in terms of named pipes/fifo sockets... right, whatever comes to your mind that serves the

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:27:02PM +0200, Boris Koenig wrote: Ususally, homebuilt CDUs consist of a small LCD w/ TV or VGA interface, the pushbuttons and a piece of plastic resembling the CDU panel. Use an older PC to drive the LCD with a CDU/FMC software running on it (or remotely if

Re: [Flightgear-devel] FMC

2004-08-07 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 09:27:02PM +0200, Boris Koenig wrote: Use an older PC to drive the LCD with a CDU/FMC software running on it (or remotely if using X11) is the latter really an already established mechanism, I was really under the impression for it to be a spontaneous

Re: [Flightgear-devel] FMC

2004-08-07 Thread Ampere K. Hardraade
I was talking about having a libary-like interface that can allow the user to implement basic and advanced animations really easily. Regards, Ampere On August 7, 2004 05:08 am, Boris Koenig wrote: So, you are also talking of script-able ways to implement basic animations or what exactly is it

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 01:54:06AM +0200, Boris Koenig wrote: Of course, if there's running X11 on that other machine, FlightGear could still provide the graphics for such an externally displayed CDU via network without the need to explicitly be running on that machine :-) x11 yes, but what

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 01:54:06AM +0200, Boris Koenig wrote: Of course, if there's running X11 on that other machine, FlightGear could still provide the graphics for such an externally displayed CDU via network without the need to explicitly be running on that machine :-)

Re: [Flightgear-devel] FMC

2004-08-06 Thread Jim Wilson
Manuel Bessler said: Another idea I just had: Why not put all the general algorithms needed in an average FMC into a library (possibly as part of SimGear). Things like performance calculations, (access to) route databases, input validation (eg: airport code exists?, does this airport have a

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:34:07PM -, Jim Wilson wrote: Maybe something like that could work. There are some good suggestions in this thread, but you know in the end these details are up to whoever takes the initiative to write the code. There will always be room for further

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:26:12PM +0200, Boris Koenig wrote: x11 yes, but what if not OpenGL capable. well, in that specific example I was referring to the case where a secondy machine would running dedicatedly for the purpose of displaying a CDU for a FMS - so GENERALLY I would I migth

Re: [Flightgear-devel] FMC

2004-08-06 Thread Ampere K. Hardraade
I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG Regards, Ampere On August 6, 2004 08:26 am, Boris Koenig wrote: I am not aware of any current CDUs that really make use of advanced graphics - most

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Sat, Aug 07, 2004 at 12:51:02PM -0400, Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG looks like the A380. Is the overhead panel really a screen ? It looks like a big

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 01:37:11AM +0200, Boris Koenig wrote: Regarding the GUI, this may be really mainly about adding support for skins and defining clickable regions and possibly different states of buttons - but I would not be that much in favour of using basic Yes, and

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 02:34:07PM -, Jim Wilson wrote: ... waiting for a decent open source B744 FMC implementation :) I'd say that would not really that much depend on the availabilty of a FMC/CDU SDK but rather getting your hands on the right docs, as soon as these

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 02:26:12PM +0200, Boris Koenig wrote: x11 yes, but what if not OpenGL capable. well, in that specific example I was referring to the case where a secondy machine would running dedicatedly for the purpose of displaying a CDU for a FMS - so GENERALLY I

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Sat, Aug 07, 2004 at 12:51:02PM -0400, Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG looks like the A380. Is the overhead panel really a screen ? It

[Flightgear-devel] FMC

2004-08-06 Thread Harald Johnsen
Would it work to have one node in the property tree that would contain the text on the CDU display ? The 3D cockpit could listen for changes to this node and when one happens, update the CDU display in the 3D cockpit... I like this idea, the text could be use for the FG cockpit or for some

Re: [Flightgear-devel] FMC

2004-08-06 Thread Ampere K. Hardraade
It will be good if we can have some generic Graphic Interface for FlightGear. Not only can it be used on the CDU, it can also be used on other flight displays. Regards, Ampere On August 6, 2004 05:58 pm, Harald Johnsen wrote: I wanted to redo at least the ehsi display (for the eye candy).

[Flightgear-devel] FMC

2004-08-05 Thread Harald
Hi, Just a few words to let you know that I am working on that atm. I don't go into the details as it is still in early development stage but here is how I see it : - it's an external application because there is no need to put it in FG code and there would be some complication with the display

Re: [Flightgear-devel] FMC

2004-08-05 Thread Jim Wilson
Harald said: - it's an external application because there is no need to put it in FG code and there would be some complication with the display and keyboard part ; It would actually be very nice to have a FlightGear subsystem for this. Even nicer if it was possible to configure features via

Re: [Flightgear-devel] FMC

2004-08-05 Thread Manuel Bessler
On Thu, Aug 05, 2004 at 06:14:03PM -, Jim Wilson wrote: Harald said: - it's an external application because there is no need to put it in FG code and there would be some complication with the display and keyboard part ; I like the idea of a FMC system. :-) It would actually be

Re: [Flightgear-devel] FMC

2004-08-05 Thread Boris Koenig
Jim Wilson wrote: Harald said: - it's an external application because there is no need to put it in FG code and there would be some complication with the display and keyboard part ; It would actually be very nice to have a FlightGear subsystem for this. Even nicer if it was possible to

Re: [Flightgear-devel] FMC

2004-08-05 Thread Boris Koenig
Manuel Bessler wrote: I know that it would have some advantages if the FMC were part of flightgear, however I tend towards an seperate program like Harald is planning. It could be easily networked so you could use an older computer with a small monitor to put the FMC/CDU on. The FMC program

[Flightgear-devel] FMC

2003-12-29 Thread Patrick Staehlin
Hi! I've been playing around with the autopilot and the waypoint list, and discovered that the user-interface (and probably the code behind) lacks some features that I'd like to have (reordering/deleting wp's, using airways, etc.). Now that's not something that should live in an autopilot, but

[Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 05:12 pm, Norman Vine wrote: Hopefully we can now actually start implementing a realistic 'navigation computer', as is present in most modern GPS units and autopilots that, since the hopefully the AP is no longer dependent on hardwired to steamed input from

Re: [Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread Norman Vine
James Turner writes: Actually, I'm rapidly approaching that area, from a different direction. I'm working on extending the Navaids layer to know about structured route data, namely DPs / SIDs / STARs / GPS approaches / airways, but most importantly, flight plans. You are aware of

Re: [Flightgear-devel] FMC / GPSs

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 08:47 pm, Norman Vine wrote: You are aware of these http://www.ibiblio.org/fplan/ http://www.ibiblio.org/fplan/avdbtools/guide.html and FlyWay at http://www.bellz.org/progs.html Ah, I'm aware of things like them, but I guess my terminology is wrong. What I'm