Re: [Flightgear-devel] OpenSceneGraph-3.0.1 released!

2011-07-31 Thread James Turner
On 31 Jul 2011, at 09:59, ThorstenB wrote: a new OSG stable release is available. Changes only involves a list of fixes since OSG 3.0.0. Do we have a chance to update jenkins to use OSG 3.0.1 for the windows installers (already using 3.0.0 right now)? Seems a good idea to include those

Re: [Flightgear-devel] OpenSceneGraph

2010-07-22 Thread Chris Baines
Thanks for the info. Chris On Wed, 2010-07-21 at 14:47 +0100, James Turner wrote: On 21 Jul 2010, at 14:01, Chris Baines wrote: Can I just ask what version of OpenSceneGraph is required to compile and run Flightgear/Simgear (v2.0.0). The release page suggests that any version will do

[Flightgear-devel] OpenSceneGraph

2010-07-21 Thread Chris Baines
Hello, Can I just ask what version of OpenSceneGraph is required to compile and run Flightgear/Simgear (v2.0.0). The release page suggests that any version will do however newer versions =2.9.6 will run better but is this the case? Will the latest stable release of OpenSceneGraph (2.8.3) do?

Re: [Flightgear-devel] OpenSceneGraph

2010-07-21 Thread James Turner
On 21 Jul 2010, at 14:01, Chris Baines wrote: Can I just ask what version of OpenSceneGraph is required to compile and run Flightgear/Simgear (v2.0.0). The release page suggests that any version will do however newer versions =2.9.6 will run better but is this the case? Will the latest

[Flightgear-devel] OpenSceneGraph

2008-12-08 Thread Fabian Grodek
Hello, Is there any location other than http://www.openscenegraph.org/projects/osg/wiki/Downloads to get the OpenSceneGraph libraries? The link above is not working. Thank you. Fabian -- SF.Net email is Sponsored by

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread Martin Spott
Fabian Grodek wrote: Is there any location other than http://www.openscenegraph.org/projects/osg/wiki/Downloads to get the OpenSceneGraph libraries? The link above is not working. As a last resort you might try: ftp://ftp.ihg.uni-duisburg.de/FlightGear/OSG/ to get a source tree

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread Fabian Grodek
On 12/8/08, Martin Spott [EMAIL PROTECTED] wrote: Fabian Grodek wrote: Is there any location other than http://www.openscenegraph.org/projects/osg/wiki/Downloads to get the OpenSceneGraph libraries? The link above is not working. As a last resort you might try:

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread gerard robin
On lundi 08 décembre 2008, Fabian Grodek wrote: Hello, Is there any location other than http://www.openscenegraph.org/projects/osg/wiki/Downloads to get the OpenSceneGraph libraries? The link above is not working. Thank you. Fabian Your link is right, it does not answer :( -- Gérard

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread gerard robin
On lundi 08 décembre 2008, Martin Spott wrote: Fabian Grodek wrote: Is there any location other than http://www.openscenegraph.org/projects/osg/wiki/Downloads to get the OpenSceneGraph libraries? The link above is not working. As a last resort you might try:

[Flightgear-devel] OpenSceneGraph-2.2.0 available

2007-10-04 Thread gh.robin
Hello, http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.2.0.zip -- Gérard http://perso.orange.fr/GRTux/ - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-15 Thread Hans Ulrich Niedermann
Holger Wirtz wrote: I don't understand why there is this problem... is this a bug in the fglrx_dri.so? Why does fgfs worked until this problem occurs a month ago? I tried to use the ATI drivers from www.ati.com, but they have no DRI driver for Radeon X1400 Chips :-( fglrx *is* the driver

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-11 Thread John Denker
On 07/10/2007 01:40 PM, Csaba Halász wrote: Maybe try the sed hack with a shorter prefix, such as replacing _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing to do for the whole binary, and might break it in a million ways. 1) It's more likely to work if the replacement

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-11 Thread Csaba Halász
On 7/11/07, John Denker [EMAIL PROTECTED] wrote: On 07/10/2007 01:40 PM, Csaba Halász wrote: Maybe try the sed hack with a shorter prefix, such as replacing _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing to do for the whole binary, and might break it in a million

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-10 Thread Holger Wirtz
Hi Csaba, On Tue, Jul 10, 2007 at 07:40:46PM +0200, Csaba Halász wrote: Hi Holger! Maybe try the sed hack with a shorter prefix, such as replacing _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing to do for the whole binary, and might break it in a million ways. Or,

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-19 Thread Holger Wirtz
Hi all, On Sun, Jun 17, 2007 at 07:37:41PM -0400, John Denker wrote: [...] 2) Here is another way of achieving a similar result. This is more crude, but works better in batch files, i.e. doesn't require any skilled feedback. This works for 32- and 64-bit libraries. sed

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
Ron Jensen wrote: Thanks, but the problem is in OSG. I have been building and installing debian packages. Its not the supported way to build, so when it quit working I didn't complain. On 06/16/2007 05:25 PM, Martin Spott wrote: Ah, ok. Simply compile OSG from source and install just by

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
On 06/17/2007 09:45 AM, I wrote: 100% of the CPU for 2.3 billion CPU clock cycles, Correction: make that 140 billion CPU clock cycles. (I left out a factor of 60 seconds/minute. Sorry.) - This SF.net email is sponsored

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread Martin Spott
Csaba Halász wrote: Yesterday we seem to have successfully hacked the fglrx_dri.so. You can ask ndim or Jester (me) on irc for 32 bit and 64 bit patched versions respectively. You might want to give Pigeon a copy of your hacked driver for use with the FGLive CD, Martin. -- Unix

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
There On 06/17/2007 06:04 PM, Martin Spott wrote: You might want to give Pigeon a copy of your hacked driver for use with the FGLive CD, We have discovered that there are multiple versions of the driver. This means it is not easy to distribute hacked copies or even to distribute a patch. 1)

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Jonathan Wagner wrote: Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 has been released, what are the thoughts on setting that as a fixed dependency for now (i.e., future development should work on OpenSceneGraph-2.0). While we are at it, somebody could now add the

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Curtis Olson wrote: Our approach with plib is that if we absolutely must depend on something in cvs, we push the plib folks hard to get that into an official release first, then we cut over and allow our code to depend on it. This is not without headaches, but it's worked pretty well for us

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Ron Jensen wrote: I must agree. I haven't had a working flightgear for about a month because OSG-SVN/head quit building for me. How does the error message look like ? I know, unfortunately I'm repeating myself, yet it might help applying this patch to FlightGear: ---

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Nick Warne
On Saturday 16 June 2007 11:37:35 Martin Spott wrote: Ron Jensen wrote: I must agree. I haven't had a working flightgear for about a month because OSG-SVN/head quit building for me. How does the error message look like ? I know, unfortunately I'm repeating myself, yet it might help

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Nick Warne wrote: I have been building OSG over the last 3 months, and even updated today to rev. 7002 - everything builds/works great and I haven't had to touch a thing!? Perhaps you've been building against old OSG headers. Few weeks ago Robert Osfield has removed a header file that

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Ron Jensen wrote: On Sat, 2007-06-16 at 10:37 +, Martin Spott wrote: This is everuthing I need to build FG with current OSG, Thanks, but the problem is in OSG. I have been building and installing debian packages. Its not the supported way to build, so when it quit working I

[Flightgear-devel] OpenSceneGraph 2.0

2007-06-15 Thread Jonathan Wagner
Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 has been released, what are the thoughts on setting that as a fixed dependency for now (i.e., future development should work on OpenSceneGraph-2.0). With one of the latest patches to the plib branch in CVS, FlightGear still

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-15 Thread Curtis Olson
On 6/15/07, Jonathan Wagner wrote: Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 has been released, what are the thoughts on setting that as a fixed dependency for now (i.e., future development should work on OpenSceneGraph-2.0). With one of the latest patches to the

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-15 Thread Ron Jensen
On Fri, 2007-06-15 at 19:33 -0500, Curtis Olson wrote: On 6/15/07, Jonathan Wagner wrote: Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 has been released, what are the thoughts on setting that as a fixed dependency for now

Re: [Flightgear-devel] Openscenegraph tarball

2007-01-29 Thread Olaf Flebbe
Stuart Buchanan schrieb: --- Mathias Fröhlich wrote: Hi, I need to have an other update to the openscenegraph tarball. For those ones not tracking cvs I have put together a tarball as usual. The key feature I need is the txf file font loader. That is with the time of packing that

[Flightgear-devel] Openscenegraph tarball

2007-01-28 Thread Mathias Fröhlich
Hi, I need to have an other update to the openscenegraph tarball. For those ones not tracking cvs I have put together a tarball as usual. The key feature I need is the txf file font loader. That is with the time of packing that tarball included in osg's cvs and the tarball includes in fact a

[Flightgear-devel] OpenSceneGraph, feedback - on Fedora Core 6

2006-11-09 Thread Matthias Boerner
Hi, I got everything compiled and did a short performance test compared between the CVS-Version of FlightGear with PLIB of 26th, October and yesterdays OSG release: With the options --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32 both versions show almost the same rate of

Re: [Flightgear-devel] OpenSceneGraph, feedback - on Fedora Core 6

2006-11-09 Thread Martin Spott
Matthias Boerner wrote: With the options --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32 both versions show almost the same rate of fps with a small advantage to OSG about 1 to 10 percent. Ah, I guess nobody tried running at higher display depths, anybody ?

Re: [Flightgear-devel] OpenSceneGraph, feedback - on Fedora Core 6

2006-11-09 Thread Georg Vollnhals
Martin Spott schrieb: Matthias Boerner wrote: With the options --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32 both versions show almost the same rate of fps with a small advantage to OSG about 1 to 10 percent. Ah, I guess nobody tried running at higher

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-11-04 Thread Olaf Flebbe
Maik Justus schrieb: Hi Olaf, I have used your project files / precompiled libs to compile fg with osg from the scratch. It worked with only negligible problems. A file simgear_config.h is missing; there is a simgear_config.h.vc5, after renaiming to *.h it works. 2 files had to be added

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-11-04 Thread Olaf Flebbe
Hi, But there is one problem with the running flightgear than: it's about a factor 2 slower than the flightgear with plib (and shadows on)! I don't know if this can be improved with other compiler flags, but I am a little bit surprised. I moved the pre-osg branch to the same 3rdparty

Re: [Flightgear-devel] OpenSceneGraph

2006-11-02 Thread Martin Spott
Vassilii Khachaturov wrote: Also, where does one take the files missing for the examples (e.g., the cow.osg, or the lz.osg mentioned in the runexamples.bat)? Here for example: http://www.openscenegraph.org/osgwiki/pmwiki.php/Downloads/SampleDataset Martin. -- Unix _IS_ user friendly -

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Maik Justus
Hi, Georg Vollnhals schrieb: Hi Mathias, http://home.arcor.de/vollnhals-bremen/OSGErr/fgfs-screen-0154.jpg [bo105: missing blades] Regards Georg The missing blades are probably not due to the osg update. I think your data and your flightgear source are not from the same date.

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Georg Vollnhals
Georg Vollnhals schrieb: Hi Mathias: 1. Further investigations, new insights regarding the FG-OSG black screen problem - must be a terrain/ground problem, the a/c is located under the surface when one selects special airports. - found it out by using the UFO, it is located under the surface but

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Georg Vollnhals
Maik Justus schrieb: The missing blades are probably not due to the osg update. I think your data and your flightgear source are not from the same date. Please update both from cvs and then it should work. Maik Thank you Maik! Did not test the BO105 again after my data-update

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Mathias Fröhlich
Hi, On Wednesday 01 November 2006 00:43, Georg Vollnhals wrote: I hope you did understand me right, all that feedback is not mentioned as it is broken, please fix it but just to inform you about what works on my O/S/PC hardware and what does not. If these feedbacks would come That comment is

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-10-31 Thread Maik Justus
Hi Olaf, I have used your project files / precompiled libs to compile fg with osg from the scratch. It worked with only negligible problems. A file simgear_config.h is missing; there is a simgear_config.h.vc5, after renaiming to *.h it works. 2 files had to be added to the simgear project file:

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-31 Thread Georg Vollnhals
Hi Mathias, Mathias Fröhlich schrieb: Yes, with the current implementation I expect more z buffer problems. That will change in the long term. I hope you did understand me right, all that feedback is not mentioned as it is broken, please fix it but just to inform you about what works on

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Ralf Gerlich
Hi, Martin Spott wrote: Mathias Fr?hlich wrote: You can find that tarball at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG_OP_OT-1.2-Flightgear.tar.gz I am working on getting the two patches upstream ... Would you consider separating the respective patches

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Hi Mathias, Mathias Fr?hlich wrote: ... is now in. Two comments, please: 1.) There are certain places in SimGear that require including osg/Vec3f. Would you consider adding a 'configure' flag to SimGear that allows pointing to the OSG installation ? I have the OSG stuff in

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Curtis Olson
Quick way to do this is to add it to CFLAGS and CXXFLAGS (I think) ...CXXFLAGS=-I/opt/OSG/include ./configureThere's probably a way to make this happen directly with configure options too. Curt.On 10/30/06, Martin Spott [EMAIL PROTECTED] wrote: Hi Mathias,Mathias Fr?hlich wrote: ... is now in.Two

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Curtis Olson wrote: Quick way to do this is to add it to CFLAGS and CXXFLAGS (I think) ... CXXFLAGS=-I/opt/OSG/include ./configure I must admit that I already did that before asking around - but surprisingly it didn't have the expected result. There's probably a way to make this happen

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Martin Spott wrote: Would be nice - and consistent to the way it's done in FlightGear with PLIB, SimGear and OpenAL, Would this be the right way to do it in SimGear ? --- configure.ac~ Sun Oct 29 22:08:46 2006 +++ configure.acMon Oct 30 18:21:07 2006 @@ -119,6 +119,14 @@

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Curtis Olson
Hmmm, maybe its CPPFLAGS=-I/opt/OSG/include ./configure (it's been a while and I'm going from memory here.)There once was a way to add to EXTRA_DIRS from the command line, but that apparently was lost along the way at some point. Curt.On 10/30/06, Martin Spott [EMAIL PROTECTED] wrote: Curtis Olson

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Martin Spott wrote: Would this be the right way to do it in SimGear ? --- configure.ac~ Sun Oct 29 22:08:46 2006 +++ configure.acMon Oct 30 18:21:07 2006 @@ -119,6 +119,14 @@ EXTRA_DIRS=${EXTRA_DIRS} $with_plib fi +# specify the osg location +AC_ARG_WITH(osg, [

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Frederic Bouvier
Selon Martin Spott : cc-1018 CC: ERROR File = /opt/OSG/include/osg/BufferObject, Line = 175 An unmatched left parentheses ( appears in an expression. typedef void (APIENTRY * BufferDataProc) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); [... and so

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Mathias Fröhlich
On Monday 30 October 2006 12:56, Martin Spott wrote: Mathias Fr?hlich wrote: You can find that tarball at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG _OP_OT-1.2-Flightgear.tar.gz I am working on getting the two patches upstream ... Would you consider

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Mathias Fröhlich
On Monday 30 October 2006 18:37, Martin Spott wrote: Works for me - please apply to the repository. To be honest, this was simply copied from FlightGear ;-) Sorry, that is because I have thought it is already in ... I did for fg but not for simgear. Greetings Mathias

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Mathias Fr?hlich wrote: On Monday 30 October 2006 12:56, Martin Spott wrote: Would you consider separating the respective patches so people can apply them to their home grown build tree ? Done. I see, the one-liner against 'LightModel.cpp' is already in CVS. Thanks, Martin. --

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-30 Thread Georg Vollnhals
Mathias Fröhlich schrieb: My feedback: 1. with your FlightGear OSG patch all compiled well (compiled the original OSG before and got data errors when running FG) 2. System: OpenSuse 10.1 x86_64, Nvidia hardware accelerated driver, AMD64 3700, 1GB RAM, Nvidia 6600GT 256 MB 3. FlightGear OSG

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-30 Thread Mathias Fröhlich
Hi Georg, On Tuesday 31 October 2006 00:10, Georg Vollnhals wrote: 3.2 At first sight all seems to display well except two cockpit display errors (Z-buffer problem???) and one outside view transparency error Yes, with the current implementation I expect more z buffer problems. That will

[Flightgear-devel] OpenScenegraph MSVC8

2006-10-30 Thread Olaf Flebbe
Hi, A first try for a new build system including OSG for MSVC8 is at http://www.oflebbe.de/oflebbe/FlightGear. I was able to compile and run sucessfully a FlightGear executable from it. Greetings Olaf - Using Tomcat but

[Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
Hi, It took some time. And still not everything ready. But here the promised checkin preparations. As a first thing, you will need an updated OpenSceneGraph version that containe 3 additional patches. 1. most important an updated ac3d loader - that is our most used one ... 2. a fix to the RGB

[Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
... is now in. There are plenty if places where something is marked with an OSGFIXME comment. At least these places need to be fixed at some time. For everybody willing to help: feel free to provide patches/fixes/improvements/cleanups. I think that we should make use in the longer term of the

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Frederic Bouvier
Selon Mathias Fröhlich : For the Flightgear part, I will past that sent mail create the PRE_OSG_PLIB_20061029 branch. We should branch the data and maybe the doc repositories. At some point, the improvement brought by OSG will show up in data files too. -Fred -- Frédéric Bouvier

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Stuart Buchanan
--- Mathias Fröhlich wrote: ... is now in. Hi Mathias, I tried compiling your OSG tarball on cygwin, but hit an error: c++ -O2 -DWIN32 -DNOMINMAX -W -Wall -mnop-fun-dllimport -I../../../../include - I/usr/local/OpenThreads/include -I/usr/local/Producer/include -c ../ESRIShape.c pp

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
On Sunday 29 October 2006 21:42, Frederic Bouvier wrote: Selon Mathias Fröhlich : For the Flightgear part, I will past that sent mail create the PRE_OSG_PLIB_20061029 branch. We should branch the data and maybe the doc repositories. At some point, the improvement brought by OSG will

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
On Sunday 29 October 2006 22:24, Stuart Buchanan wrote: Hi Mathias, I tried compiling your OSG tarball on cygwin, but hit an error: c++ -O2 -DWIN32 -DNOMINMAX -W -Wall -mnop-fun-dllimport -I../../../../include - I/usr/local/OpenThreads/include -I/usr/local/Producer/include -c

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Martin Spott
Hi, On Fri, Oct 27, 2006 at 07:39:22AM +0200, Mathias Froehlich wrote: On Wednesday 25 October 2006 00:34, Stuart Buchanan wrote: 2) How does this affect people running Windows. Do they have to install OSG themselves, or does it get packaged up with the installer? I would recommend Olaf's

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Martin Spott
On Fri, Oct 27, 2006 at 09:52:25AM +0200, Martin Spott wrote: Building OSG on IRIX is really simple, just follow the rules, the same for Solaris. Yesterday I tried compiling from CVS on both platforms. FreeBSD will follow right now, OSG CVS compiles and works great on FreeBSD-5.3 with

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Olaf Flebbe
Vivian Meazza schrieb: Martin wrote Subject: Re: [Flightgear-devel] OpenSceneGraph On Fri, Oct 27, 2006 at 09:52:25AM +0200, Martin Spott wrote: Building OSG on IRIX is really simple, just follow the rules, the same for Solaris. Yesterday I tried compiling from CVS on both

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Vassilii Khachaturov
Great news! Thank you very much for the porting. The rain stuff as well as the render surface stuff is nothing too complicated and already available in osg, but that needs to be done and tested. [SNIP] The 3d clouds are something to think about. osg can assist here but I need to think about

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 16:48, Frederic Bouvier wrote: I am eager to see it in CVS. It seems natural that the flow of innovation goes to HEAD and branches are used for freezing functionalities and doing maintenance release. Many big projects are doing like that, gcc for instance.

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Ok. In summary I will create a branch this weekend in SimGears and FlightGears CVS. That branch will contain the old plib based code. Whoever needs to work on that/stick with that - not recommended plib/ssg is deprecated now - can live on that branch. Past that branch I will push into CVS

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 00:55, Ampere K. Hardraade wrote: The current 3D clouds don't work on every machine, and I think its maintainer is gone as well. In my opinion, if 3D clouds is offered in OSG, then we should make use of it, because it probably is more robust and better

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 00:34, Stuart Buchanan wrote: Sounds like a significant improvement. Presumably you haven't noticed any degradation in performance anywhere? I have no specific test set that I compare - but what I compared is not slower. Going on the assumption that this is

Re: [Flightgear-devel] OpenSceneGraph

2006-10-25 Thread Frederic Bouvier
Quoting Mathias Fröhlich: Hi, I had worked now for some time on an OSG port of flightgear. ... I would like to check that into our cvs. The usual way would be to create a cvs branch and do that work on that branch. In this case it would be good if we could avoid changes in the HEAD branch

[Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Mathias Fröhlich
Hi, I had worked now for some time on an OSG port of flightgear. At the moment many things are already working. - Scenery and 3d models are there. - Animations work mostly as expected. - The usual lights including the vasi are there. - The 3d panel is displayed and interactive. - The sky looks

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Jon S. Berndt
Hi, I had worked now for some time on an OSG port of flightgear. At the moment many things are already working. - Scenery and 3d models are there. - Animations work mostly as expected. - The usual lights including the vasi are there. - The 3d panel is displayed and interactive. - The sky

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Sexauer, Steve
awesome! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mathias Fröhlich Sent: Tuesday, October 24, 2006 3:45 PM To: FlightGear discussions Subject: [Flightgear-devel] OpenSceneGraph Hi, I had worked now for some time on an OSG port of flightgear

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Stuart Buchanan
--- Mathias Fröhlich wrote: Hi, I had worked now for some time on an OSG port of flightgear. At the moment many things are already working. - Scenery and 3d models are there. - Animations work mostly as expected. - The usual lights including the vasi are there. - The 3d panel is

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Ampere K. Hardraade
On Tuesday 24 October 2006 17:44, Mathias Fröhlich wrote: Hi, I had worked now for some time on an OSG port of flightgear. At the moment many things are already working. - Scenery and 3d models are there. - Animations work mostly as expected. - The usual lights including the vasi are