Hi all,
I have just uploaded the current release of the South Germany Custom
Scenery. These are the most important changes:
1. New River Courses
Ingrid's been busy to make the courses of some of the bigger rivers in
the area more realistic by accurately modelling them
Hi,
Christian Mayer schrieb:
IANAL, as well, but I think geschäftsmäßig does not necessarily have
to do with charging money for something. AFAIK it's about whether you do
something regularly. So even distributing it on a private webpage might
be considered geschäftsmäßig. However, I'm not sure
Bouvier is already
working towards an interfacing possibility for fgsd.
Best Regards,
Ralf Gerlich
custom-scenery.org Team
---
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems? Stop! Download the new AJAX
Hi,
Paul Surgeon schrieb:
Sounds great!
Obviously a FlightGear oriented app for editing the geospatial data would be
ideal but how about writing a QGIS plugin to work with QGIS and GRASS?
I had that idea, too, as we're having more and more problems with the
v.digit module of GRASS - it's
Martin Spott schrieb:
Stefan Seifert wrote:
[...] Now if one could add distortions to festival for making radio
transmissions more realistic it would be perfect :)
Push the whole thing through a GSM codec on a loaded machine and you're
done :-)
Listening to the ATC chatter introduced by
Hi,
Christian Mayer schrieb:
Georg Vollnhals schrieb:
Ralf Gerlich schrieb:
Dear all,
today the South Germany Scenery team released a new version of its
custom scenery with the following major new features:
I hope you do not mind me combining your wonderful scenery with an old
war-bird
Melchior FRANZ schrieb:
* Ralf Gerlich -- Monday 13 February 2006 12:23:
I don't think that there are areas in the world with a high
concentration of FlightGear-developers living there ;-),
What we have plenty of is white spots. :-)
http://unbeatenpath.net/software/fgfs/Developers
Ralf Gerlich schrieb:
What we have plenty of is white spots. :-)
http://unbeatenpath.net/software/fgfs/Developers/Developers.html
Which seems to be unreachable...
Which is probably because it's a dynamic DNSed host and down...heh
Cheers,
Ralf
Curtis L. Olson schrieb:
I'm not familiar with the area so I don't know where Wiesbaden stops and
surrounding towns start. I'm sure you are correct in everything you
say. I just noticed that there is detailed imagery near by that
includes a detailed image of the airport. Perhaps that is
Hi,
David Megginson schrieb:
Here's another one -- the DME is no longer working unless the DME is
associated with a VOR. That's a big problem for anyone who uses
FlightGear for IFR practice (since DMEs are often associated with
localizers or used standalone).
I remember fixing this one once
Hi,
David Megginson schrieb:
The problem, though, is not the accuracy of the shorelines (though
that's obviously important), but the type -- for some reason,
TerraGear has started to misinterpret the Great Lakes as ocean rather
than lake, and thus, it's cutting them right out of the scenery
Hi,
It seems that it's exactly that. I wasn't yet able to verify that, but
it seems that the Great Lakes are not part of the landmass and are thus
zeroed in altitude. I'm not sure why that worked in the previous releases.
I haven't looked at the TerraGear code for a long time, but in the
Hi,
Stefan Seifert schrieb:
Paul Surgeon wrote:
That EasyJet repaint looks much better than the UA one.
Would be nice to replace the one in CVS.
I'd say, that depends on how much EasyJet.com is willing to pay for the
advertising ;)
Mind you: EasyJet.com might want us to pay for using
Hi,
Paul Surgeon schrieb:
Well I think the best bang for the buck would be via some sort of terrain LOD
mechanism. Using primitives to draw every single feature just isn't going to
scale well.
Terrain LOD and primitives for every feature is not necessarily a
contradiction. At least there's
Hi,
Roberto Inzerillo wrote:
I am currently modelling a few 3d models for a couple of places. I'd
like to modell them as a whole project, so it would be nice to have a
vector drawing file of the area terrain meshes directly inside the
modeller. But .btg files are not so easy to import into
Hi,
Christian Mayer schrieb:
Stefan Seifert schrieb:
A little blurriness would not hurt in many areas. I still have to find a
river in reality with as sharp edges as in FlightGear ;) When generating
textures, one could do real curves and low resolution is a cheap way to
make banks smooth.
Hi,
Pigeon schrieb:
As mentioned in the LinuxTag mail thread earlier, I've started
preparing a FG live cd.
Great!! I'm very glad you're doing this!
[SNIP]
Things that I need input from people:
- what window manager/environment should we use/should be the
default?
This
increased
enormously, AFAIK ;-)
I very much hope to get back into my TaxiDraw rework ASAP, but I fear it won't
be anytime soon - at least not before LinuxTag ;-)
Cheers,
Ralf
--
Ralf Gerlichhttp://home.easylink.de/rgerlich
PGP: 1024D/54F7 B9AC 1CE4 137E 7791 3E63 4BB6 E425 AF97
Hi,
I have just checked the data sources in order to make sure this actually
made it into the scenery creation process: (Attention, long URL)
Hi,
David Luff schrieb:
Hi folks,
I happened to come across the following ebay item whilst looking for
a map which caught my eye:
http://cgi.ebay.co.uk/1937-Ordnance-Survey-Map-42-Llandudno-and-Denbigh_W0QQitemZ8403614581QQcategoryZ121824QQrdZ1QQcmdZViewItem
It's a 1937 OS map to a
Hi,
Jon Stockill schrieb:
Lee Elliott wrote:
There have been rumours that the OS introduced deliberate errors in
their maps so that they could be used to identify 'copiers' but quite
apart from the fact that this would prove nothing (because it doesn't
preclude someone else doing exactly the
Hi again,
Ralf Gerlich schrieb:
Jon Stockill schrieb:
Think again:
http://wiki.openstreetmap.org/index.php/Copyright_Easter_Eggs
That's the interesting part of that German rouling: The court explicitly
considered the fact that the plaintiff included such easter eggs in its
maps
Hi,
Chris Metzler schrieb:
hgtchop didn't freak out for me; it was more of a subtle clue that
there were problems that manifested themselves later at the end of
the chain. When you run hgtchop on the data and produce the *.arr.gz
files, hgtchop prints status info on each tile to the screen.
Hi,
Pigeon schrieb:
http://pigeond.net/photos/flightgear/south-germany/
Some screenshots of the custom-scenery.org project. They look
incredible!
Great shots! It's quite a good feeling to know that people like our
scenery ;-)
Cheers,
Ralf
Hi,
Chris Metzler schrieb:
Well, I did mention this over there earlier, in the second paragraph of:
http://mail.flightgear.org/pipermail/terragear-devel/2006-March/001355.html
but however you saw it, I'm very glad, because . . .
I saw it in both lists, but the memory about me seeing the
Jon Stockill schrieb:
*always* fully process your DEM before you start basing other stuff on
it. there's no need to run arrayfit - but it will get rid of a lot of
redundant data. It's worth the time spent processing it. Then *back up
the result* you won't need to go back to that step until
Hi,
looks great here. I've got an ATI Radeon Mobility 9600 and the driver works.
Very good work. I especially like the screenshots at startup - besides
the actual content ;-)
Thanks for your effort. People at the LinuxTag booth have asked for a
Live-CD all the way. We had none with us but
Hi,
Jon S. Berndt schrieb:
Does anyone have a good Lines of Code count for FlightGear 0.9.10?
Also, as I recall, there was a tool that allowed for an estimation of the
value of a set of code. Has that been run on Flightgear in its current
state? Anyone willing to estimate what the
Hi all,
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
aircraft (Ultraleicht, i.e. MTOW 472.5kg).
No, that doesn't mean I'm
Hi,
Torsten Dreyer schrieb:
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
I can imagine the wide grin in your face ;-)
Hi,
Alex Perry schrieb:
From: GWMobile [EMAIL PROTECTED]
A steep sideslip approach with full flaps is the most fun you can safely
have in a cessna!
Take a look at what the US commercial pilot emergency descent maneuver is.
8-)
Heh! I don't want to look like a sissy for not appreciating
Hi Arnt,
Arnt Karlsen schrieb:
..in precisely that process, building a new GVAC Cape Verde out of
your VMap1 data and then KOSH, I am trying to get TerraGear built:
http://80.239.32.252/terrorgear.configure.fails , and post with
message-id: [EMAIL PROTECTED].
I'll try to have a look at
Hi,
now I know why I didn't announce my scripts earlier. Just as I'm
preparing to release them, gts (required for TerraGear) does not build
anymore...grrr
Nevertheless I put the scripts online:
ftp://ftp.ihg.uni-duisburg.de/FlightGear/misc-rag/fgfs-build.tar.gz
Hi,
Tony Pelton schrieb:
On 6/10/06, dene maxwell [EMAIL PROTECTED] wrote:
I know from my experience with FGTools, FGFS and TaxiDraw that parsing the
APT file is not trivial ...the downside is of course the need for a
SpecialAPT.DAT to cater for this and the inherent support and maintenance
Hi,
dene maxwell wrote:
it's not just layout that is important, there have been instances where
people have wanted uni-directional runways... this could just as equally
apply to taxiways (I haven't come across any examples of this YET!)...
defining taxi-ways as unirdirection or
Hi,
Ralf Gerlich schrieb:
However, given proper tools - which is what TaxiDraw is going for - we
can make the tool support the user, by, e.g., automatically placing
lines of borderlights around any new pavement polygon and allow the user
to edit them or remove them as they wish.
Erm...I
Hi,
Thomas Förster schrieb:
Ralf Gerlich schrieb:
Erm...I just wanted to add, that I don't mean that TaxiDraw isn't a
proper tool right now %-) The intention was to express the direction of
TaxiDraw towards a more flexible tool with the possibility for more
high-level support in airport editing
Hi,
BTW: Durk Talsma's AI-extension using external XML-files shows us that
we _can_ extend the format without changing apt.dat at all. However, we
still have the problem of keeping extensions like that in sync with
changes from Robin Peel's database.
Cheers,
Ralf
Hi Ben,
bsupnik schrieb:
Ralf Gerlich wrote:
There was criticism of the physical storage model of apt.dat, as it has
been and probably will continue to be in version 850. I just wanted to
say that, if the FlightGear project were to invent its own format -
let's call it FGAPT for simplicity
Hi,
Martin Spott schrieb:
The story _I_ was told reads like this:
They have severe difficulties with their user authentication because
the protocol they use is considered to be braindead (TM). So they try
to hide the drawbacks of their authentication protocol by forcing
people to sign an
Hi,
Martin Spott wrote:
Well, if you'd like to go for some faces, then you should have a look
at this picture (beware, long URL):
Hi,
Martin Spott wrote:
Now I would expect at least one, better each of the two pilots to see
the other aircraft idling at the opposite end of the runway - but
nbody's there.
[SNIP]
Any hint where I should start investigating ?
Are you sure you enabled AI-objects?
Cheers,
Ralf
Hi,
Martin Spott wrote:
I'm be able to commit myself but you can't rely on me to supply any of
the requested material. We had some posters on the LinxTag booth and if
we ask nicely, then our Friends at Friedrichshafen might lend them to
us for use at Lelystad.
You're lucky! The posters are
Hi,
Jon S. Berndt wrote:
I'm surprised that a group of people went to this much trouble to produce a
commercial to say something about that other flight sim. Was this made
using scenes from an actual film and overdubbed audio/subtitles? I got a
laugh out of it, too.
It's from the German film
Hi everybody,
in the tradition of all real-life pilots-to-be reporting about their
milestone experiences in their training, I'd like to tell you about my
first solo in the traffic circuit I had on Friday.
For understanding of the context: I'm currently training to be a pilot
of microlight planes
Hi,
Martin Spott wrote:
Mathias Fr?hlich wrote:
You can find that tarball at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG_OP_OT-1.2-Flightgear.tar.gz
I am working on getting the two patches upstream ...
Would you consider separating the respective patches
).
However, when I try that in the San Francisco, I can land on hills and
similar.
I don't know if it is important, but I use the FG_SCENERY variable to
specify the list of scenery directories.
Cheers,
Ralf Gerlich
-
Using
Hi,
I'd like to add my own bug reports from a test flight with the Citation
Bravo. On some of the points I'm not sure whether this is related to OSG
as I haven't crosschecked with the old plib-only version.
- CTRL-C does not show the hotspots anymore
- transparency issues:
- runway lights
Hi,
Michal Fabik wrote:
Hello,
I've just ran a cvs update on simgear and flightgear
(both source and data) and now simgear fails to
compile because:
make[4]: Entering directory
`/usr/local/share/SimGear/source/simgear/scene/util'
Makefile:277: .deps/SGStateAttributeVisitor.Po: No
such
Hi,
Ralf Gerlich wrote:
- transparency issues:
- runway lights shine through panel:
http://www.custom-scenery.org/fileadmin/fg_osg/fgfs-screen-001.png
http://www.custom-scenery.org/fileadmin/fg_osg/fgfs-screen-002.png
- runway lights shine through cloud layers in an awkward way
Hi,
Vivian Meazza wrote:
Ralf Gerlich wrote:
- transparency issues:
The reflector gun sight on the Seahawk does the same. So I would assume that
it's a transparency ordering bug.
I just remembered that I had a similar issue with transparency in the
plib-only version. I'm currently working
Hello all,
I have just released a new version of fgfs-builder at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz
The new version includes the setup for the new OSG-based version. I
modularised the structure of the build system. It still includes
automatic checkout from
Hi,
and here we go: The first update. ;-)
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz
(alias
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-20061107-2.tar.gz)
Fixes an issue with the automatic downloading and with OpenThreads
dependencies in
Hi,
Arnt Karlsen wrote:
..I agree all deps should be part of the build system, but we
should not build all deps in the build system, especially when
we start building backport binaries for Debian, Red Hat, Fedora etc.
As I say in the README.txt, I included all packages which cannot be
Hi,
Douglas Campos wrote:
to all that interests
preliminary and very ugly patches to build openal and alut from svn
Looks good.
I'm sure that this autoconf hack is specific for ubuntu edgy (and yes,
it is ugly)
What exactly does autoupdate do on ubuntu? Is it an alternative for
autogen.sh
the old builder, but it fails on ./autogen.sh, so I'll have to dig a bit
further into that.
Cheers,
Ralf
2006-11-08 Ralf Gerlich [EMAIL PROTECTED]
* fixed fgrun dependencies
* splitup wrapup targets and added wrapup-source to include
all downloaded sources in the wrapup
Hi,
Justin Smithies wrote:
Tried installing OSG as instructed by your emails and maked and installed in
the correct order.
But make on the openproducer just threw up this error ?
HELP
[SNIP]
Maybe someone has a script to correctly build FG-OSG for linux from cvs that
works
Hi,
Ralf Gerlich wrote:
I'd like to add my own bug reports from a test flight with the Citation
Bravo. On some of the points I'm not sure whether this is related to OSG
as I haven't crosschecked with the old plib-only version.
- CTRL-C does not show the hotspots anymore
I just checked
Hi,
Durk Talsma wrote:
I finally had some time today to place the AI traffic related user
documentation in the wiki:
Great! This clarifies why I don't get AI traffic on EDNY although I
created a taxiway network ;-)
Cheers,
Ralf
Hi,
IANAL.
Arnt Karlsen wrote:
On Fri, 17 Nov 2006 09:56:02 +0100, Arnt wrote in message
On Fri, 17 Nov 2006 02:34:15 -0500, Chris wrote in message
[SNIP]
What subsection of the GPL requires that advertisements for
re-distributions of the product include the fact that the
software is
Hi,
Holger Wirtz wrote:
Hi,
I have some trouble using fgfs-builder-20061110. The trouble is not
fgfs-builder but OpenProducer. Everything works fine until the following
error occurs:
g++ -I../../..//include -Wall -O2 -I.././/../include -c ../ConfigLexer.cpp
ConfigLexer.cpp: In
Hi all,
find attached a patch for blender's ac3d_export.py
It contains three modifications:
- properly handle modifiers (e.g. Subsurf, Mirror, Boolean)
- properly handle material indices attached to the object instead of the
mesh
- export face vertices in clockwise order looking along the
Hi all,
Douglas Campos has provided a Subversion repository for the fgfs-builder.
The development version can be checked out at
http://svn.qmx-systems.com/fgfsbuilder/trunk
The latest stable version can be found at
http://svn.qmx-systems.com/fgfsbuilder/branches/stable
You can also browse the
Hi,
Arnt Karlsen wrote:
On Wed, 06 Dec 2006 18:25:00 +0100, Ralf wrote in message
[EMAIL PROTECTED]:
Hi all,
Douglas Campos has provided a Subversion repository for the
fgfs-builder.
The development version can be checked out at
http://svn.qmx-systems.com/fgfsbuilder/trunk
Hi,
Arnt Karlsen wrote:
..thanks, will try that after I see how the stable branch crash on that
same job (make enable-FlightGear ;make all), it's still running. :o)
Yeah, I'm thinking about disabling some of the OSG plugins or features
by default to reduce compile time. Perhaps we can also
Hi all!
Douglas and I have prepared a new release of the fgfs-builder. Major new
features (compared to 20061110 release):
- we're now using OSG CVS HEAD (which works flawlessly at least for us)
- support for multiple build directories (e.g. OSG vs. plib); not yet
fully documented
- more robust
Hi,
Chris Wilkinson wrote:
Its all there, so perhaps the deprecation of wxNotebookSizer
in wx-2.7 (SUSE 10.1) is the problem I have...
Interesting indeed. I did not know that wx-2.7 was out yet.
Next mission is to compile and figure out terragear, so
I can export my new taxiway definitions
Hi,
Arnt Karlsen wrote:
..agreed, I have the 3'rd build going now: ;o)
http://80.239.32.253/arnt/fgfsbuilder.trunk.now.it.is.theTIFF.bug
http://80.239.32.253/arnt/fgfsbuilder.trunk.now.fixing.theTIFF.bug
Just have a look to the current version:
Hi,
Chris Wilkinson wrote:
Try the fgfs-builder package (download from
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/ or checkout
from http://[EMAIL PROTECTED]/fgfsbuilder/branches/stable
using Subversion) ;-)
Does that require me to have the cvs/osg version of flightgear?
Hi,
Erik Hofman wrote:
After not having done anything related to FlightGear for much too long I
decided to give the OSG code a try. I managed to get past the nasty
APIENRTY build problem but now I am unable to load any of the aircraft:
Warning: Could not find plugin to read objects from
Hi,
sorry for not replying earlier to this fgfs-builder discussion, my focus
is currently somewhere else and your suggestions will be adressed in the
next fgfs-builder development cycle. For the time being...
Arnt Karlsen wrote:
..and where am I supposed to put stuff like --with-jpeg-factory?
Hi,
Arnt Karlsen wrote:
..and with the @ in place on line 22 in trunk, works ok for all
and without the @ something does not work?
So after all it was the spaces and the quotes?
Enabled products:
Atlas
CGAL
FLU
FlightGear
FlightGear_base
OpenProducer
Hi Roberto!
Roberto Inzerillo wrote:
What I need is more freedom in creating/modifying geometry. That's the
point. That's at least the first step in every possible working pipeline
I could imagine.
Maybe you are aware that there is a new version of the apt.dat file
format upcoming that
Hi,
Joacim Persson wrote:
OTOH if we're not that much after exact internal modelling, we might as
well use the trim channel ;-)
The piloting of the aircraft, including AP, should be realistic. In this
case that involves adjusting the pitch trim (manually) -- why there are
warning lights
Hi,
IIRC you can use Nasal fragments using the nasal command.
binding
commandnasal/command
script!-- your script here --/script
/binding
Cheers,
Ralf
-
Take Surveys. Earn Cash. Influence the
Hi,
Martin Spott wrote:
Ralf Gerlich wrote:
Of course, TaxiDraw is not limited to creating apt.dat data as Durk's AI
extension shows.
Maybe we can inspire the involved developers to head for a joint effort
of TaxiDraw- and FGSD-development here ;-)
[SNIP]
We're in the progress
Hi,
Melchior FRANZ wrote:
-- Is there a bug tracker somewhere? I wasn't able to find one.
Yes, but no developer looks into it. It's only there because
every sf.net project has one. Don't use it. But for sake of
completeness, here's a two links:
fg:
Hi!
Joacim Persson wrote:
I noticed that the versions of apt.dat, nav.dat etc we have in CVS are
somewhat
outdated (~12 months old). Time for an update perhaps?
I understand we are using the 810 format for apt.dat -- are there work in
progress for switching to version 850? (Not a trivial
Hi,
Martin Spott wrote:
It should be noted that TerraGear is now capable of using shapefiles
for landcover data instead of parsing 'raw' VMap0. A set of shapefiles
is available here:
ftp://ftp.ihg.uni-duisburg.de/FlightGear/TGShapes/
I vaguely remember Ralf Gerlich doing some tutorial
Hi,
Rob Ratcliff wrote:
You could use an event distribution (Pub/Sub) paradigm based on
something like the CORBA Notification Service (Event Service), the CORBA
property service, the newer Data Distribution Service (DDS) or something
like the High Level Architecture (HLA). A CORBA ORB TAO
Hello,
just saw that Douglas has already fixed this in the trunk, so merged it
into stable. Try this distribution:
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/fgfs-builcer-20070222.tar.gz
Cheers,
Ralf
-
Take
Hi Syd,
I agree with you that the state of affairs regarding scenery is
currently awkward, to say the least. As Martin has said, we are working
on improving this.
Martin's and my work are currently concentrated on making more and
different datasources accessible for scenery creation. Martin is
Hello!
Martin Spott wrote:
Actually, after Ralf already added _significant_ improvement to the
TerraGear tools, I plan to set up some automatic batch-processing for
the FlightGear Scenery - although currently I'm not sure how long it
will take to 'aquire' the necessary recources ;-)
To
Hello!
The passwords should be asked for once when you run make prepare. You
can then update all the sources of your enabled products by running
make download.
I still was not able to figure out how to build things like OSG and CGAL
out of tree, so the make download may have some funny
Hi all,
in the well-established tradition of reporting one's milestones on the
way to a license I would like to give a short account on my first
cross-country solo, which I flew today.
As a reminder: I am currently undergoing training for what is called in
Germany a sports pilots license (SPL)
Hi Stuart!
Stuart Buchanan wrote:
--- Ralf Gerlich wrote:
Hi all,
in the well-established tradition of reporting one's milestones on the
way to a license I would like to give a short account on my first
cross-country solo, which I flew today.
As a reminder: I am currently undergoing
Hi,
Gene Buckle wrote:
Martin, the 300ms figure is really only applicable to a Level A simulator
which is basically equivalent to a cockpit procedures trainer with no
visuals.
Ok - that one makes sense. On the other hand, any type of 'tricky' VFR
flight with 300 ms delay, I'd expect even
Hi there!
Congratulations, Stuart, and I wish you many great flights and happy
landings!
Yes, it's one of the interesting things about flying microlight
(obviously independent of whether gravity- or
aerodynamically-controlled) that very short runways can suffice very
well where others get into
Hi!
Even though I don't like the kind of behaviour the seller is exhibiting,
from the article page alone I cannot see any legal problem regarding the
GPL. Changing the name is legitimate in general as the GPL IIRC does not
require the distributor to credit the original authors with anything
else
Hi!
Stuart Buchanan wrote:
--- Martin Spott wrote:
snip
It would be nice if some kind person would build new scenery for
Oshkosh and make it availble. I know it's a big request.
Well, to get an idea you could start by reading this tutorial:
Hi,
sorry for the late reply.
Try removing the cmake directory from your build path and rebuild as a
workaround. Obviously the rebootstrap-rule does not work, so I'll have
to investigate that deeper.
Cheers,
Ralf
Holger Wirtz wrote:
Hi,
my latest checkout with the fgfs-builder package from
Hi!
Thomas Förster wrote:
The reason is a wrong return type on FGAirport::getId(). Should be const
string instead of string (which does a local copy that is then referenced in
FGAirportDynamics::getId())
Maybe that's a dumb question (which would be embarassing, because I
typically think of
Hello Sebastian!
Sebastian Bechtold wrote:
[...] but my plan would, for example, make it possible
to render markings onto them, or draw softly rounded curves.
I'm specifically interested in the markings part (although I'm also
curious at how you want to implement softly rounded curves without
Ralf Gerlich wrote:
const string would only make sense if a string was returned which is
typically stored in the object and should _not_ be copied, e.g. in a
getter-method.
Or rather: I was wondering why a getter method would have to return a
reference to a local variable, until I looked
Hello Sebastian!
Sebastian Bechtold wrote:
Tim Moore wrote:
So, I don't mean to be discouraging because I think this is ultimately
the right approach in terms of bumping up terrain detail and
implementing terrain and texture LOD, but you have a lot of hacking
ahead of you.
Then it should
Hi once more!
Ralf Gerlich wrote:
I can assure you that I will provide support to you with everything I
learned about scenery design, file formats and coordinate systems in the
FlightGear world. I will not be able to assist you much in coding, and
specifically not in the area of 3D
Hi!
Harald JOHNSEN wrote:
The point 1) will give worse ground texture than today if we set the
texture size at 4090^2.
Not necessarily. Currently we have the same basic texture resolution
everywhere. With the approach Sebastian wants to try one could use tiles
of different sizes depending on
Hi all,
I know the AirVenture is less than a week ahead and so I'm probably a
bit late, but I have prepared new landcover data for the region around
Oshkosh and Lake Winnebago.
I hope that Martin will have the TIGER data ready on time so I can
integrate that as well, but for now we have only a
Hi all!
Ralf Gerlich wrote:
I hope that Martin will have the TIGER data ready on time
The first chunks of that data is available and was integrated into the
scenery. Again, available at
http://www.custom-scenery.org/Oshkosh-Scenery.338.0.html
The result is quite interesting, as obviously
Hi!
Bohnert Paul wrote:
Thanks for rebuilding the Oshkosh tile.
This is not only a rebuild, the data is completely different (and more
accurate) than what we have in the standard scenery.
It also is not only the Oshkosh tile, but it includes 48 tiles around
Oshkosh, some of which are not
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